Yann
07/29/2026, 1:30 PMdisk
{
level (1 2);
faceZone fz_disk;
cellZone cz_disk;
cellZoneInside inside;
faceType baffle;
}
I initially tried the ``faceType baffle`` but without the ``cellZone`` and ``cellZoneInside`` lines since it did not make sense to me to define a cellZone since I have only a surface