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Ah - multi-region meshes are a bit trickier, but I...
# meshing
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Ah - multi-region meshes are a bit trickier, but I have done it a few times. The approach that worked for me was (after converting mesh to foam with
fluent3DMeshToFoam
). 1.
mergeBaffles -overwrite
to remove patches beteween my regions/cell-zones 2. remove leftover patch definitions with 0 faces, either manually or by running
createPatch -overwrite
with an empty createPatch dict. 3. Create mesh regions with
splitMeshRegions -cellZones -overwrite
This was using openFoam 11, so i dont know if it works using ".com/ESI" version. As I remember it was also a bit tricky to get the cell zones and interfaces right in the fluent mesher