I got an unusual problem with snappy and tbh I think I am only missing an option or smth. I have a mesh that consists of hex elements and already has a boundary layer added, however its conformality to the target geometry is not 100% there (basically I start with a conformal geomtery and then all cells effectively are subdivided once, therefore I have new nodes that dont conform perfectly. Now I would like to simply snap these nodes to the geometry with snappy. Main problem is, as long as I skip the castelation step it does not want to snap the cells. Now If I enable castelation with a refinement level of 0 it snapps afterwards, however snappy deletes some of my cells and also I wana keep the original patch names and typse. I think the problem is that snappy internaly is not "loading" the existing patches but only wants to work with the ones it internaly created. Any way to load these already existing patches?