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GLB not importing into unity
# open-brush-bugs
g
GLBS are not importing into unity 2022.3.22.f1 and I get the paper icon on import, Using the latest version of open brush and the latest toolkit
a
Going to need a bit more info. I presume you mean GLBs you've exported from Open Brush. Which version. Can you DM me an example? And is "latest toolkit" the latest version under "releases" or did you get it via git checkout? Any errors in the console when you import it?
g
Yes, the GLB model was exported from the latest version of open brush (Meta, PCVR) I downloaded the version of the toolkit above. I have all brushes active. Error message in unity states Unsupported: System.UInt32 [] indices https://cdn.discordapp.com/attachments/1419502371305951354/1419688877827952732/Screenshot_2025-09-22_at_10.16.06_AM.png?ex=68d2abcd&is=68d15a4d&hm=b9617d3ecd73419e86bb39db40bf0869150906dea21318c0acc2865dd69e19a7&
a
Can you DM me an example of your exported glb?
g
I’m under NDA so unfortunately I cant with this one
a
So it's fine on other scenes but just broken on this one?
g
I get the same error with every GLB model I import from Open Brush into unity.
a
Ok. Can you send me any file that gives this error?