1. If latency is your main concern, it could be optimized by the following. Note that each of these are a tradeoff between latency and quality.
a. lowering the maximum
latency of the jitter buffer (currently 2s)
b. tuning the
x264enc parameters
c. Using a lower resolution, framerate, and bitrate
2. A/V data is transmitted using WebRTC with our
go sdk