miniature-lizard-24702
05/04/2023, 8:52 AMripe-action-67367
05/04/2023, 9:38 AMhundreds-stone-62176
05/04/2023, 1:05 PMfancy-elephant-10660
05/04/2023, 1:40 PMfancy-elephant-10660
05/04/2023, 1:44 PMhttps://cdn.discordapp.com/attachments/725789747212976259/1103678625737351189/Downloads_.png▾
great-cartoon-12331
05/04/2023, 1:52 PMminiature-lizard-24702
05/04/2023, 3:47 PMtall-dinner-62086
05/04/2023, 3:50 PMbitter-machine-55943
05/04/2023, 4:28 PMtall-dinner-62086
05/04/2023, 5:09 PMimportant-machine-88038
05/04/2023, 9:19 PMdazzling-shoe-67340
05/04/2023, 9:43 PMmysterious-toddler-20573
05/04/2023, 10:04 PMmysterious-toddler-20573
05/04/2023, 10:04 PMdazzling-shoe-67340
05/04/2023, 10:05 PMdazzling-shoe-67340
05/04/2023, 10:35 PMlate-king-98305
05/04/2023, 10:49 PMthousands-planet-99021
05/04/2023, 11:36 PMthousands-planet-99021
05/04/2023, 11:37 PMbitter-machine-55943
05/05/2023, 12:13 AMbitter-machine-55943
05/05/2023, 12:39 AMgorgeous-ghost-95789
05/05/2023, 3:48 AMgorgeous-ghost-95789
05/05/2023, 3:52 AMbitter-machine-55943
05/05/2023, 11:57 AMgoto
problem. When the code can jump anywhere, it’s hard to reason about. But we use limiting concepts like loops, scopes, stacks, functions, etc to reason about the flow of execution.
And when events are flying around from many components, it also seems harder to reason about. So maybe I’m looking for ways of simplifying event driven programming, such as limiting the scope of event listeners.gorgeous-ghost-95789
05/05/2023, 1:51 PMmysterious-toddler-20573
05/05/2023, 3:47 PMadventurous-ocean-93733
05/05/2023, 3:50 PM