plain-portugal-5564
05/15/2023, 8:24 PMplain-portugal-5564
05/15/2023, 8:24 PMplain-portugal-5564
05/15/2023, 8:24 PMclever-airline-85054
05/15/2023, 8:24 PMclever-airline-85054
05/15/2023, 8:24 PMclever-airline-85054
05/15/2023, 8:24 PMclever-airline-85054
05/15/2023, 8:28 PMclever-airline-85054
05/15/2023, 8:28 PMbitter-city-44714
05/17/2023, 12:41 PMbitter-city-44714
05/17/2023, 12:41 PMtrace(Keyboard.capsLock);
bitter-city-44714
05/17/2023, 12:42 PMbroad-gpu-14081
05/17/2023, 12:54 PMbitter-city-44714
05/17/2023, 12:56 PMbitter-city-44714
05/17/2023, 12:56 PMbitter-city-44714
05/17/2023, 1:20 PMbored-psychiatrist-68708
05/17/2023, 3:23 PMbitter-city-44714
05/17/2023, 8:28 PMwitty-island-52596
05/22/2023, 5:15 PMwitty-island-52596
05/22/2023, 5:17 PMrhythmic-wolf-50922
05/22/2023, 5:40 PMwitty-island-52596
05/22/2023, 5:45 PMrhythmic-wolf-50922
05/22/2023, 6:14 PMable-painting-79791
05/23/2023, 7:30 AM<assets path="assets" include="*" embed="false" if="noembed" exclude="assets/data/levels/png"/>
no dice :(able-painting-79791
05/23/2023, 7:37 AMhallowed-ocean-84954
05/23/2023, 1:20 PM<assets path="assets/data/levels/png" exclude="*" />
work ? Or perhaps <assets path="assets/data/levels" exclude="png" />
?dazzling-ocean-80407
05/24/2023, 6:03 PMh
class Hero extends Sprite {
var tileset:Tileset;
var id:Int;
var tilemap:Tilemap;
public function new() {
super();
tileset = new Tileset(Assets.getBitmapData("assets/heroSheet.png"));
id = tileset.addRect(new Rectangle(0, 0, 50, 37));
tilemap = new Tilemap(500, 500, tileset);
this.addChild(tilemap);
}
}
since it really doesn't workbulky-exabyte-6537
05/25/2023, 2:00 AMbored-psychiatrist-68708
05/25/2023, 8:01 AMable-printer-41379
05/27/2023, 8:25 PM