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# openfl
  • b

    bright-restaurant-79188

    01/24/2023, 11:53 PM
    nope didn't work
  • a

    ambitious-knife-25690

    01/24/2023, 11:53 PM
    do it slowly so discord textbox can autocomplete
  • a

    ambitious-knife-25690

    01/24/2023, 11:54 PM
    you need to activate the slash command, not copy paste
  • e

    elegant-twilight-61392

    01/24/2023, 11:54 PM
    if your on desktop, you need to be using the "new" input box and have slash commands enabled
  • b

    bright-restaurant-79188

    01/24/2023, 11:57 PM
    Lib.current.stage.quality doesn't seem to exist
  • a

    able-action-74275

    01/24/2023, 11:58 PM
    need to
    import flash.Lib;
    and
    import openfl.display.StageQuality;
  • a

    able-action-74275

    01/25/2023, 12:00 AM
    or fully qualify it
    Copy code
    hx
    flash.Lib.current.stage.quality = openfl.display.StageQuality.LOW;
  • b

    bright-restaurant-79188

    01/25/2023, 12:02 AM
    oh ok i found it now
  • b

    bright-restaurant-79188

    01/25/2023, 12:02 AM
    still didn't work
  • b

    bright-restaurant-79188

    01/25/2023, 12:07 AM
    there is literally no reason that the antialiasing should be behaving like this right now
  • a

    able-action-74275

    01/25/2023, 12:09 AM
    I'm sure there is a reason, we just don't know what yet
  • a

    able-action-74275

    01/25/2023, 12:09 AM
    coull be a regression in latest lime
  • a

    able-action-74275

    01/25/2023, 12:09 AM
    or another version
  • a

    able-action-74275

    01/25/2023, 12:09 AM
    I'm trying to set up a small project to reproduce
  • b

    bright-restaurant-79188

    01/25/2023, 12:11 AM
    even if it were a regression, that wouldn't make sense since I'm using the Lime 6.2.0, it's from the same time as the release of HaxePunk 4.0.1
  • b

    bright-restaurant-79188

    01/25/2023, 12:12 AM
    I figured using a version much newer than HaxePunk would cause issues, I didn't expect to find issues while using period-accurate libraries
  • b

    bright-restaurant-79188

    01/25/2023, 12:14 AM
    The issue also occurred while using HaxePunk 2.6.1 with OpenFL 4.5.2 and Lime 3.5.2
  • a

    able-action-74275

    01/25/2023, 12:15 AM
    huh wow, ancient issue
  • b

    bright-restaurant-79188

    01/25/2023, 12:15 AM
    yeah
  • b

    bright-restaurant-79188

    01/25/2023, 12:15 AM
    it's really weird
  • a

    able-action-74275

    01/25/2023, 12:15 AM
    I can't even get an image rendering in haxepunk so I'm giving up lol
  • b

    bright-restaurant-79188

    01/25/2023, 12:16 AM
    yea it doesn't help that the website is offline
  • b

    bright-restaurant-79188

    01/25/2023, 12:16 AM
    git repo is still up though
  • b

    bright-restaurant-79188

    01/25/2023, 12:16 AM
    https://github.com/HaxePunk/haxepunk.com/blob/dev/documentation/tutorials/haxepunk-basics.md
  • a

    able-action-74275

    01/25/2023, 12:16 AM
    hxpbunnies runs with latest lime at least
  • b

    bright-restaurant-79188

    01/25/2023, 12:17 AM
    Copy code
    package scenes;
    
    import haxepunk.Scene;
    import haxepunk.graphics.Image;
    
    class GameScene extends Scene
    {
    
        public function new()
        {
            super();
        }
    
        public override function begin()
        {
            addGraphic(new Image("graphics/block.png"));
        }
    
    }
  • a

    able-action-74275

    01/25/2023, 12:17 AM
    yeah it dont' work
  • a

    able-action-74275

    01/25/2023, 12:17 AM
    openfl craps out
  • b

    bright-restaurant-79188

    01/25/2023, 12:17 AM
    ok that's even weirder
  • b

    bright-restaurant-79188

    01/25/2023, 12:17 AM
    I wonder if something was deprecated in OpenFL that HaxePunk relied on?
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