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# lime
  • a

    able-action-74275

    03/18/2023, 11:51 PM
    because it needs to be testable
  • g

    gray-vase-27987

    03/20/2023, 1:10 AM
    say, is there absolutely any way to get telemetry data (or similar) for my game, other than hxScout? i dont wanna break hxcpp again but I still would like to know which bits of code are taking up the most processing time during certain moments
  • b

    brief-account-34985

    03/20/2023, 2:07 AM
    There's other ways but none of them are as good as hxscout. Just use it, it didn't break your app
  • b

    brief-account-34985

    03/20/2023, 2:08 AM
    Don't think it matters but should probably use the openfl telemetry define though ()
  • c

    chilly-pencil-48458

    03/22/2023, 7:18 AM
    does anyone know how i can get my haxe project to use hot reloading?
  • f

    future-iron-61487

    03/23/2023, 5:48 AM
    anyone know what a
    BytePointer
    is? the API reference only says it exists but not what it is or why it should or shouldn't be used
  • f

    future-iron-61487

    03/23/2023, 5:48 AM
    actually most of the docs are like this
  • b

    billowy-train-84579

    03/23/2023, 7:22 AM
    how does lime handle context loss/reset
  • f

    future-iron-61487

    03/23/2023, 7:50 AM
    gonna guess your
    Application
    should override
    onRenderContextLost
    and
    onRenderContextRestored
    but IDK about the whole getting suspended stuff
  • f

    future-iron-61487

    03/23/2023, 8:04 AM
    well THIS is fun; reading a binary file immediately crashes lime
  • f

    future-iron-61487

    03/23/2023, 8:04 AM
    that can't be right
  • b

    billowy-train-84579

    03/23/2023, 8:56 AM
    oof
  • f

    future-iron-61487

    03/23/2023, 9:19 AM
    lol it chews up all memory
  • f

    future-iron-61487

    03/23/2023, 9:19 AM
    for a 2mb file
  • f

    future-iron-61487

    03/23/2023, 9:19 AM
    something is very wrong
  • b

    billowy-train-84579

    03/23/2023, 9:26 AM
    : D
  • b

    billowy-train-84579

    03/23/2023, 9:57 AM
    as im wondering how desktop and mobile apps handle it
  • r

    rhythmic-wolf-50922

    03/23/2023, 2:21 PM
    I see that the Lime changelog mentions it: > Added lime.utils.BytePointer for Bytes + offset without a new typed array
  • f

    future-iron-61487

    03/24/2023, 12:43 AM
    so does reading bytes from the pointer mean I should read them at offset 0? Can I increment the pointer?
  • f

    future-iron-61487

    03/24/2023, 12:43 AM
    (I hope yes, and it seems no)
  • how would I detect if something collided with a wall horizontally?
    c

    careful-television-54617

    03/29/2023, 10:35 PM
    how would I detect if something collided with a wall horizontally?
  • Is all `wall`s unlimited into `height` ?
    b

    bulky-insurance-39338

    03/29/2023, 10:40 PM
    Is all `wall`s unlimited into
    height
    ?
  • (if not you needa quadtree maybe!)
    b

    bulky-insurance-39338

    03/29/2023, 10:40 PM
    (if not you needa quadtree maybe!)
  • so there isn't a built-in way to detect horizontal collision?
    c

    careful-television-54617

    03/29/2023, 10:42 PM
    so there isn't a built-in way to detect horizontal collision?
  • oh
    c

    careful-television-54617

    03/29/2023, 10:43 PM
    oh
  • I'm in the wrong channel 💀
    c

    careful-television-54617

    03/29/2023, 10:43 PM
    I'm in the wrong channel 💀
  • mb
    c

    careful-television-54617

    03/29/2023, 10:43 PM
    mb
  • sure .. but i am speak about box2d, nape and echo also!
    b

    bulky-insurance-39338

    03/29/2023, 10:43 PM
    sure .. but i am speak about box2d, nape and echo also!
  • (flixel also have its own for!)
    b

    bulky-insurance-39338

    03/29/2023, 10:43 PM
    (flixel also have its own for!)
  • flixel is what I'm using lol
    c

    careful-television-54617

    03/29/2023, 10:44 PM
    flixel is what I'm using lol
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