calm-horse-72201
03/18/2023, 10:12 PMable-action-74275
03/18/2023, 10:12 PMcalm-horse-72201
03/18/2023, 10:12 PMable-action-74275
03/18/2023, 10:12 PMcalm-horse-72201
03/18/2023, 10:12 PMcalm-horse-72201
03/18/2023, 10:12 PMable-action-74275
03/18/2023, 10:13 PMbulky-insurance-39338
03/18/2023, 10:13 PMbulky-insurance-39338
03/18/2023, 10:13 PMcalm-horse-72201
03/18/2023, 10:13 PMable-action-74275
03/18/2023, 10:13 PMlime setup hl
and tell it where to find the other installed versionbulky-insurance-39338
03/18/2023, 10:15 PMcalm-horse-72201
03/18/2023, 10:15 PMlime setup hl
and it still has the exception socalm-horse-72201
03/18/2023, 10:16 PMable-action-74275
03/18/2023, 10:16 PMcalm-horse-72201
03/18/2023, 10:16 PMcalm-horse-72201
03/18/2023, 10:16 PMable-action-74275
03/18/2023, 10:16 PMbulky-insurance-39338
03/18/2023, 10:17 PMcalm-horse-72201
03/18/2023, 10:17 PMcalm-horse-72201
03/18/2023, 10:17 PMbulky-insurance-39338
03/18/2023, 10:17 PMable-action-74275
03/18/2023, 10:23 PMable-action-74275
03/18/2023, 10:24 PMhx
var sprite = new FlxSprite();
sprite.makeGraphic(60, 60);
sprite.screenCenter();
add(sprite);
var fx = new FlxOutlineEffect();
fx.apply(sprite.graphic.bitmap);
able-action-74275
03/18/2023, 10:24 PMcalm-horse-72201
03/18/2023, 10:25 PMcreate()
and the apply()
call in update()
calm-horse-72201
03/18/2023, 10:26 PMdraw()
on the sprite before the outline effect can work properlycalm-horse-72201
03/18/2023, 10:27 PMcalm-horse-72201
03/18/2023, 10:28 PMcalm-horse-72201
03/18/2023, 10:29 PM