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# lime
  • g

    gray-vase-27987

    03/17/2023, 4:36 AM
    you know what lemme try just. removing it all
  • b

    bulky-insurance-39338

    03/17/2023, 4:38 AM
    and replacing flixel-sound-wrapper by pure open audiolayer ?
  • b

    brief-account-34985

    03/17/2023, 4:39 AM
    Am i looking at something wrong? Never used flixel but it seems to be using flash exclusive imports
  • g

    gray-vase-27987

    03/17/2023, 4:39 AM
    thats openfl
  • b

    bulky-insurance-39338

    03/17/2023, 4:39 AM
    (prbl. sometiemes i am have it what even if i am using 3d-sound into my 2d-visuals -> no one hear it by headphone ~_~)
  • b

    brief-account-34985

    03/17/2023, 4:40 AM
    Openfl is openfl.\*, flash.\* is flash only
  • g

    gray-vase-27987

    03/17/2023, 4:40 AM
    well its worked a hundred times before
  • g

    gray-vase-27987

    03/17/2023, 4:40 AM
    cant be any different now
  • b

    bulky-insurance-39338

    03/17/2023, 4:40 AM
    code -> need to change !
  • b

    bulky-insurance-39338

    03/17/2023, 4:41 AM
    to gettit
    run
    again.
  • b

    bulky-insurance-39338

    03/17/2023, 4:42 AM
    where is link to code-
    line
    number where do you think it lacks into ?
  • b

    bulky-insurance-39338

    03/17/2023, 4:43 AM
    (all the screenshots not really helps to copy paste and try out here also!)
  • b

    brief-account-34985

    03/17/2023, 4:48 AM
    This is what flash.media.Sound actually is. But it seems to ignore it and use openfl.media.Sound instead? I'm so confused at this point
  • b

    bulky-insurance-39338

    03/17/2023, 4:49 AM
    aks the flash->profies
  • b

    bulky-insurance-39338

    03/17/2023, 4:50 AM
    (and not here into
    pure
    lime ;:)
  • b

    bulky-insurance-39338

    03/17/2023, 4:50 AM
    i am really would be happy if someone here will write a new
  • b

    bulky-insurance-39338

    03/17/2023, 4:50 AM
  • b

    bulky-insurance-39338

    03/17/2023, 4:50 AM
    sample
  • b

    bulky-insurance-39338

    03/17/2023, 4:50 AM
    sometimes!
  • b

    bulky-insurance-39338

    03/17/2023, 4:53 AM
    (more into detail about sound ... at now the sample is little bit alone there into space)
  • b

    brief-account-34985

    03/17/2023, 4:56 AM
    Copy code
    var music = new AudioSource(Assets.getAudioBuffer("assets/music.ogg"));
    music.loops = MathUtil.INT_MAX;
    music.play();
  • b

    brief-account-34985

    03/17/2023, 4:56 AM
    There's not much to talk about
  • b

    bulky-insurance-39338

    03/17/2023, 4:57 AM
    and how do you are using limes ->`Futures` to load it beside of
    sync
    ?
  • b

    bulky-insurance-39338

    03/17/2023, 4:57 AM
    or
    embed = true
    also for www `?
  • b

    brief-account-34985

    03/17/2023, 4:59 AM
    If the IO is a concern just embed it with a macro. No point in loading it async
  • b

    bulky-insurance-39338

    03/17/2023, 5:00 AM
    to complicate (into impl) for your code or why ?
  • b

    bulky-insurance-39338

    03/17/2023, 5:01 AM
    (some stuff is hard to
    embed
    into great py or js file of code i mean)
  • b

    bulky-insurance-39338

    03/17/2023, 5:01 AM
    (need to stay -> extra
    file
    !)
  • b

    bulky-insurance-39338

    03/17/2023, 5:01 AM
    (to load on demand)
  • b

    bulky-insurance-39338

    03/17/2023, 5:03 AM
    i am also happy to know how i am can build all of lime and my stuff into only one file (elf)
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