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# lime
  • b

    bulky-insurance-39338

    03/12/2023, 2:25 AM
    (a port to let better integrate)
  • g

    gray-vase-27987

    03/12/2023, 2:25 AM
    i've been trying to understand stuff with openAL so I can use it with flixel, for its effects and filters
  • b

    bulky-insurance-39338

    03/12/2023, 2:25 AM
    can give you only some undocumented samplecode by me
  • g

    gray-vase-27987

    03/12/2023, 2:26 AM
    i guess I've gotten far enough to realize one of the main issues, I have to fetch the FlxSound's _channel after its resumed because every time you even PAUSE a FlxSound it's SoundChannel is destroyed
  • b

    bulky-insurance-39338

    03/12/2023, 2:27 AM
    do you ever tryed the pure lime samples ?
  • g

    gray-vase-27987

    03/12/2023, 2:27 AM
    where would those be? i searched very far around for anything related to openAL
  • b

    bulky-insurance-39338

    03/12/2023, 2:27 AM
    (if not -> pls go -> away --> from ---> me then pls)
  • g

    gray-vase-27987

    03/12/2023, 2:27 AM
    maybe google just sucked
  • g

    gray-vase-27987

    03/12/2023, 2:27 AM
    hm?
  • b

    bulky-insurance-39338

    03/12/2023, 2:28 AM
    yeah -> make a
    ?
    to -> yourself
  • b

    bulky-insurance-39338

    03/12/2023, 2:28 AM
    HmHmmHmmmMmHmmm
  • g

    gray-vase-27987

    03/12/2023, 2:29 AM
    sorry, I don't really understand what you're trying to get across
  • b

    bulky-insurance-39338

    03/12/2023, 2:31 AM
    then lets more talk
  • b

    bulky-insurance-39338

    03/12/2023, 2:31 AM
    (to get hope we are understanding
  • b

    bulky-insurance-39338

    03/12/2023, 2:31 AM
    better after!)
  • g

    gray-vase-27987

    03/12/2023, 2:34 AM
    i checked through the lime samples and there was no mention of the openAL library
  • g

    gray-vase-27987

    03/12/2023, 2:34 AM
    the closest it had got wasss
  • g

    gray-vase-27987

    03/12/2023, 2:34 AM
    https://github.com/openfl/lime-samples/blob/a47cacebc800340ddb3a6f8bf4177a582e4a73e3/features/media/SimpleAudio/Source/Main.hx
  • g

    gray-vase-27987

    03/12/2023, 2:34 AM
    this
  • g

    gray-vase-27987

    03/12/2023, 2:34 AM
    but it's only just AudioSource
  • g

    gray-vase-27987

    03/12/2023, 2:34 AM
    none of the AL stuff
  • b

    bulky-insurance-39338

    03/12/2023, 2:35 AM
    i am only like to test pure lime-stuff
  • b

    bulky-insurance-39338

    03/12/2023, 2:35 AM
    -> gimme sample and i am will test here and now!
  • g

    gray-vase-27987

    03/12/2023, 2:45 AM
    oh hold on I'm having troubles
  • g

    gray-vase-27987

    03/12/2023, 2:45 AM
    hmm. what do I do if I noticed a problem in the lime library
  • b

    bulky-insurance-39338

    03/12/2023, 2:46 AM
    what if you tell me that and i am also don't know ?
  • g

    gray-vase-27987

    03/12/2023, 2:47 AM
    u gyess I'll say what the problem is
  • g

    gray-vase-27987

    03/12/2023, 2:47 AM
    AL.source3i is like
  • b

    bulky-insurance-39338

    03/12/2023, 2:47 AM
    (should i am answer then?)
  • g

    gray-vase-27987

    03/12/2023, 2:47 AM
    public static function source3i(source:ALSource, param:Int, value1:Dynamic, value2:Int, value3:Int):Void
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