refined-cat-44047
01/05/2023, 12:08 PMhigh-magician-37091
01/05/2023, 5:03 PMlimited-psychiatrist-77022
01/06/2023, 5:30 AMfuture-iron-61487
01/06/2023, 8:59 AMfuture-iron-61487
01/06/2023, 8:59 AMfuture-iron-61487
01/06/2023, 9:01 AMfuture-iron-61487
01/06/2023, 9:02 AMlime
, it lags behind)future-iron-61487
01/06/2023, 9:04 AMfuture-iron-61487
01/06/2023, 9:09 AMlime build switch
should mostly just work.future-iron-61487
01/06/2023, 9:09 AMlimited-psychiatrist-77022
01/06/2023, 11:09 AMlimited-psychiatrist-77022
01/06/2023, 11:09 AMnutritious-lunch-7063
01/08/2023, 1:06 AMlime test html5
in a new project, it builds fine, but the browser opens (lime's web server running) the old project.nutritious-lunch-7063
01/08/2023, 2:48 PMlime test html5
in the TurnBasedRPG folder still makes lime launch (a broken version of) an older project instead.
(Restarting did fix a different anomaly, however: Haxe was telling me neko.dll can't be found (though neko.dll was still in its right place)ānot sure if that's related at all).hallowed-ocean-84954
01/08/2023, 10:18 PMhallowed-ocean-84954
01/08/2023, 10:18 PMnutritious-lunch-7063
01/08/2023, 10:40 PMnutritious-lunch-7063
01/08/2023, 10:40 PMnutritious-lunch-7063
01/08/2023, 10:44 PMhallowed-ocean-84954
01/08/2023, 11:24 PMorange-van-60470
01/09/2023, 12:16 AMnpx kill-port 3001
or from mac
lsof -ti:3001 | xargs kill
but may depend on your system.
Lime does not really need a server if you are not using assets that are loaded but it's been built in because mostly people do and the browsers don't allow 'crossdomain' a server means its all one one domainorange-van-60470
01/09/2023, 12:17 AMorange-van-60470
01/09/2023, 12:18 AMnutritious-lunch-7063
01/09/2023, 12:20 AMnutritious-lunch-7063
01/09/2023, 12:20 AMnutritious-lunch-7063
01/09/2023, 12:21 AMorange-van-60470
01/09/2023, 12:22 AMorange-van-60470
01/09/2023, 12:22 AMorange-van-60470
01/09/2023, 12:22 AMorange-van-60470
01/09/2023, 12:23 AM