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# lime
  • b

    bulky-insurance-39338

    12/30/2022, 12:56 AM
    I am allways have problems here to test my stuff on mac/ios 😂
  • b

    bulky-insurance-39338

    12/30/2022, 12:56 AM
    (from debian and win7)
  • r

    refined-cat-44047

    12/30/2022, 12:56 AM
    not exactly sure. But to build for ios I run
    lime test air -ios
  • b

    bulky-insurance-39338

    12/30/2022, 12:57 AM
    oh, and then a virtual air-ios-device pops up ?
  • r

    refined-cat-44047

    12/30/2022, 12:57 AM
    that happens if I run
    lime test air -ios -air-simulator
    😉
  • b

    bulky-insurance-39338

    12/30/2022, 12:57 AM
    aahh
  • b

    bulky-insurance-39338

    12/30/2022, 12:59 AM
    (i am only do such things for android-usb-plugged one from time to time .. and then
    lime trace android
    to get the
    log
    )
  • r

    refined-cat-44047

    12/30/2022, 12:59 AM
    what? I did not know about lime trace!!!
  • r

    refined-cat-44047

    12/30/2022, 12:59 AM
    oh man
  • b

    bulky-insurance-39338

    12/30/2022, 12:59 AM
    🔧
  • r

    refined-cat-44047

    12/30/2022, 1:00 AM
    I should read the docs more 😄
  • b

    bulky-insurance-39338

    12/30/2022, 1:00 AM
    or ask here 🫂 💓
  • b

    bulky-insurance-39338

    12/30/2022, 1:00 AM
    ~_~
  • b

    bulky-insurance-39338

    12/30/2022, 1:01 AM
    (i am sure that "zipping-limit-problem" also could be fixed then directly into the lime-
    core
    `n`dll ;:)
  • r

    refined-cat-44047

    12/30/2022, 1:02 AM
  • b

    bulky-insurance-39338

    12/30/2022, 1:03 AM
    256MB is really not have to be the asset-limit (into zip there)
  • b

    bulky-insurance-39338

    12/30/2022, 1:04 AM
    by the way .. you can try also ... to use your own zip-program (without that limit) and create them into the export/asset-folder (into hope that the lime-tools not wanna compress/create it then again)
  • r

    refined-cat-44047

    12/30/2022, 1:05 AM
    oh, interesting!
  • b

    bulky-insurance-39338

    12/30/2022, 1:05 AM
    or a little .sh script to zip all then before build starts
  • b

    bulky-insurance-39338

    12/30/2022, 1:05 AM
    "buildWaveAssets.sh"
  • b

    bulky-insurance-39338

    12/30/2022, 1:05 AM
    or little
    hxp
    -script!
  • r

    refined-cat-44047

    12/30/2022, 1:06 AM
    yeah, that could be good. I wonder if the zip file is literally just a zip of the assets, or is there some sort of manifest file included
  • b

    bulky-insurance-39338

    12/30/2022, 1:06 AM
    no idea
  • r

    refined-cat-44047

    12/30/2022, 1:06 AM
    yeah, definitely gives me some things to try
  • b

    bulky-insurance-39338

    12/30/2022, 1:06 AM
    how is nowadays into air-environment
  • b

    bulky-insurance-39338

    12/30/2022, 1:08 AM
    didn'T knowed that someone using old "air" into productive into nowadays
  • r

    refined-cat-44047

    12/30/2022, 1:09 AM
    yeah, I still like AIR. But the project is quite old. And actually AIR is still actively developed, and still has quite a few people using it I think
  • b

    bulky-insurance-39338

    12/30/2022, 1:09 AM
    (is air still accessible for any ... or goes it there also like with the old Flashplayer [that one i am used really intensively into the past for work and fun!])
  • r

    refined-cat-44047

    12/30/2022, 1:12 AM
    It is available for everyone. Although they now have a paid version. As far as I can tell, all it does is removed a splash screen. Harman has taken AIR over from Adobe, but it is for Desktop, and native devices. Not browser/Flashplayer at all.
  • r

    refined-cat-44047

    12/30/2022, 1:12 AM
    This is it's new home https://airsdk.harman.com/
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