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# lime
  • r

    refined-cat-44047

    12/30/2022, 12:17 AM
    I have a few things to look into then
  • a

    ambitious-knife-25690

    12/30/2022, 12:18 AM
    this issue was on neko as well
  • r

    refined-cat-44047

    12/30/2022, 12:18 AM
    I was sort of assuming that Lime or OpenFL builds a list of all the asset paths, using a single string, and that string was getting too long
  • b

    bulky-insurance-39338

    12/30/2022, 12:18 AM
    how many wave files do you use? (audiosprites would maybe really better)
  • a

    ambitious-knife-25690

    12/30/2022, 12:18 AM
    ncannasse said there's a limitation in lime, so maybe see if you can up that somewhere?
  • a

    ambitious-knife-25690

    12/30/2022, 12:18 AM
    so a config setting somewhere
  • r

    refined-cat-44047

    12/30/2022, 12:18 AM
    yeah, I am using audiosprites, but yeah the file limitation is super annoying
  • b

    bulky-insurance-39338

    12/30/2022, 12:18 AM
    yeah, filename-lengths also not crosstarget
  • b

    bulky-insurance-39338

    12/30/2022, 12:22 AM
    thats interesting (256MB limit)
  • r

    refined-cat-44047

    12/30/2022, 12:22 AM
    oh crap
  • r

    refined-cat-44047

    12/30/2022, 12:22 AM
    I think it is that!
  • b

    bulky-insurance-39338

    12/30/2022, 12:22 AM
    if that is still into .. another way would be then to split your assets into multiple modules
  • r

    refined-cat-44047

    12/30/2022, 12:23 AM
    oh, how would I do that?
  • b

    bulky-insurance-39338

    12/30/2022, 12:26 AM
    don't know anymore (to long ago where it was the last time i am build something for flash)
  • r

    refined-cat-44047

    12/30/2022, 12:26 AM
    Yeah, I have only been doing enough to keep this old project running
  • b

    bulky-insurance-39338

    12/30/2022, 12:27 AM
    ( from 2013 😅 )
  • r

    refined-cat-44047

    12/30/2022, 12:29 AM
    It is for an iPad app, and I would switch to targeting iOS (directly, without Flash/AIR), but OpenFl doesn't have an implementation for Microphone, which I need for this project. So I need to rely on AIR
  • a

    ambitious-knife-25690

    12/30/2022, 12:29 AM
    > yes, this is somewhat lime specific. Maybe recompiling and running the build tool with HashLink would prevent this error from occurring. now, i don't know how one would do this but it may be the place to sort this out
  • b

    bulky-insurance-39338

    12/30/2022, 12:30 AM
    Air i am also remember ( the "autoupdater" there was allways tricky .. with the certificate thing and all) ... Flex was much better later ( and then i am found
    haxe
    ;)
  • r

    refined-cat-44047

    12/30/2022, 12:31 AM
    Yeah, I would much prefer removing AIR from my pipeline, but need that microphone
  • b

    bulky-insurance-39338

    12/30/2022, 12:32 AM
    ... only cos of "microphone" .. can you not write native cpp or something for mac-api on ios there?
  • b

    bulky-insurance-39338

    12/30/2022, 12:33 AM
    or is it all using "swift" there at now ?
  • b

    bulky-insurance-39338

    12/30/2022, 12:33 AM
    (all my gl-pure haxelime-libs not working onto that "metal" there anymore 😢 )
  • r

    refined-cat-44047

    12/30/2022, 12:34 AM
    yeah, I would not really know how to start with that. Could see myself sinking a lot of time.
  • b

    bulky-insurance-39338

    12/30/2022, 12:35 AM
    for android-devices i am sure to acces microphone by googles-api there is much easier for coders
  • b

    bulky-insurance-39338

    12/30/2022, 12:36 AM
    Wonder that old Air is still running there.
  • r

    refined-cat-44047

    12/30/2022, 12:37 AM
    Yeah, I have done a bit of Native Android and iOS dev, so could definitely dive in, but unsure of how I would make something that would talk to my Haxe code
  • r

    refined-cat-44047

    12/30/2022, 12:38 AM
    Yeah, AIR is actually still pretty Active. Since Harman took it over from Adobe
  • b

    bulky-insurance-39338

    12/30/2022, 12:38 AM
    mhm, maybe you can try some old openfl-"extension"-things like:
  • r

    refined-cat-44047

    12/30/2022, 12:40 AM
    oh interesting. Yeah I could try that. Although, it would be great if I could just send some argument to the haxe compiler to increase that assets limit haha 😄
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