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# lime
  • i

    icy-zebra-52882

    07/20/2022, 10:39 AM
    or can it use a user-defined path?
  • i

    icy-zebra-52882

    07/20/2022, 10:40 AM
    I'm looking to try hxDist (as linked in #162664383082790912) but it requires being passed in the
    .hxml
    build file for HL
  • i

    icy-zebra-52882

    07/20/2022, 10:41 AM
    I'm guessing that lime either copies in the template HXML, or just parses it directly and replaces the placeholder strings for application dir, etc.
  • r

    rhythmic-wolf-50922

    07/20/2022, 4:14 PM
    Lime doesn't look for an .hxml file. It uses a project.xml file, and then it generates its own custom .hxml file based on that.
  • r

    rhythmic-wolf-50922

    07/20/2022, 4:16 PM
    that being said, it should be technically possible to build a project using Lime source code using an .hxml file. however, I doubt that this is documented. you'd need to look at the .hxml file(s) generated by Lime and try to copy what they're doing. you'll also need the appropriate lime.ndll file.
  • a

    able-action-74275

    07/20/2022, 4:20 PM
    does anyone know if coc-haxe or similar is compatible with lime?
  • a

    able-action-74275

    07/20/2022, 4:20 PM
    sitting here with semmi* during the heatpocalypse trying to figure this out 😅
  • b

    blue-lizard-2018

    07/20/2022, 4:22 PM
    you can do
  • b

    blue-lizard-2018

    07/20/2022, 4:22 PM
    -lib lime
    in a
    build.hxml
  • b

    bulky-insurance-39338

    07/20/2022, 4:24 PM
    mhm, no way to also fetch automatically from project.xml (vaxe also is installed [for syntax-hl])
  • a

    able-action-74275

    07/20/2022, 4:25 PM
    maybe vaxe supports lime already?
  • b

    bulky-insurance-39338

    07/20/2022, 4:25 PM
    yes
  • a

    able-action-74275

    07/20/2022, 4:25 PM
    but not coc
  • b

    blue-lizard-2018

    07/20/2022, 4:25 PM
    yeah
  • a

    able-action-74275

    07/20/2022, 4:27 PM
    need to port it to coc-haxe
  • b

    blue-lizard-2018

    07/20/2022, 4:27 PM
    use no autocomplete
  • a

    able-action-74275

    07/20/2022, 4:31 PM
    it's these things we looking for
  • b

    bulky-insurance-39338

    07/20/2022, 4:47 PM
    \o/ found it:
    !lime test ...
    (the "bang" operator)
  • f

    fierce-rainbow-19580

    07/21/2022, 5:59 PM
    HI guys, i'm compiling my build in html5 and windows, there are fonts that works on windows and others that crashes the html5 game. Any idea on what the issue could be here ?
  • r

    rhythmic-wolf-50922

    07/21/2022, 6:21 PM
    if you open the browser's debug console after your project crashes, do you see any error messages?
  • m

    mysterious-oil-14535

    07/21/2022, 6:48 PM
    Question
  • m

    mysterious-oil-14535

    07/21/2022, 6:48 PM
    Is it possible for a compilation target windows while on a linux machine?
  • m

    mysterious-oil-14535

    07/21/2022, 6:48 PM
    cross-compiling to windows
  • m

    mysterious-oil-14535

    07/21/2022, 6:49 PM
    from linux to android I managed to(lime makes this stupidly simple), but when I targeted windows, it seems to throw a error about 'this application cannot be run on this computer', which apparently is wrong architecture?
  • e

    elegant-twilight-61392

    07/21/2022, 7:02 PM
    desktop targets from a different os is difficult
  • e

    elegant-twilight-61392

    07/21/2022, 7:02 PM
    i think its possible but its kinda annoying
  • f

    fierce-rainbow-19580

    07/21/2022, 7:07 PM
    how do i iopen the debug console ?
  • e

    elegant-twilight-61392

    07/21/2022, 7:08 PM
    inspect element
  • f

    fierce-rainbow-19580

    07/21/2022, 7:08 PM
    what ?
  • f

    fierce-rainbow-19580

    07/21/2022, 7:11 PM
    i used "lime test html5 -debug" i use a FlxInputText variable to make a password system. i click on th erectangle zone to start writing, and it freezes once i type the first letter.
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