witty-island-52596
03/05/2023, 4:12 AMacceptable-mechanic-85221
03/05/2023, 4:20 AMkind-restaurant-65061
03/05/2023, 5:29 AMfull-dog-99343
03/05/2023, 10:41 AMplain-portugal-5564
03/05/2023, 1:47 PMhxCodec https://github.com/polybiusproxy/hxCodec for C++ targets and openfl.media.Video https://api.openfl.org/openfl/media/Video.html for HTML5witty-island-52596
03/05/2023, 3:45 PMwitty-island-52596
03/05/2023, 3:46 PMwitty-island-52596
03/05/2023, 3:48 PMwitty-island-52596
03/05/2023, 3:48 PMwitty-island-52596
03/05/2023, 3:51 PMdazzling-camera-84695
03/05/2023, 5:07 PMcolossal-match-5265
03/05/2023, 5:13 PMFlxSprite for skewing/whatever other transforms you're after.
But the good news is it already uses one under the hood.
See `FlxSprite.drawComplex()`: https://github.com/HaxeFlixel/flixel/blob/adb24959d60ae969a08699356168abf98419fa33/flixel/FlxSprite.hx#L818
If you make a custom class, extend FlxSprite, and overwrite drawComplex() to do additional modifications to the _matrix before the call to camera.drawPixels(), you could probably get the results youre after.witty-island-52596
03/05/2023, 5:16 PMdazzling-camera-84695
03/05/2023, 5:16 PMwitty-island-52596
03/05/2023, 5:17 PMtall-teacher-57409
03/05/2023, 5:18 PMAssetsPath depend on the contents of Project.xml? Just wondering...witty-island-52596
03/05/2023, 5:18 PMwitty-island-52596
03/05/2023, 5:18 PMwitty-island-52596
03/05/2023, 5:18 PMwitty-island-52596
03/05/2023, 5:20 PMtall-teacher-57409
03/05/2023, 5:21 PMtall-teacher-57409
03/05/2023, 5:21 PMdazzling-camera-84695
03/05/2023, 5:24 PMdazzling-camera-84695
03/05/2023, 5:26 PMkind-restaurant-65061
03/05/2023, 6:04 PMlimited-psychiatrist-77022
03/05/2023, 10:05 PMsquare-angle-35096
03/05/2023, 10:11 PMsquare-angle-35096
03/05/2023, 10:11 PMsquare-angle-35096
03/05/2023, 10:11 PMlimited-psychiatrist-77022
03/05/2023, 10:11 PM