Slackbot
10/04/2023, 8:54 AMNiels Doucet
10/04/2023, 9:11 AMBenjamin Beau
10/04/2023, 9:15 AMapply plugin: "com.android.application"
apply plugin: 'com.google.gms.google-services'
apply plugin: "com.facebook.react"
project.ext.envConfigFiles = [
release: ".env.production",
staging:".env.staging",
production:".env.production",
debug: ".env.staging",
storybook: ".env.storybook",
]
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation. If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // <https://reactnative.dev/docs/performance#enable-the-ram-format>
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See <http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants>
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/@sentry/react-native/sentry.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and that value will be read here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
/**
* Architectures to build native code for in debug.
*/
def nativeArchitectures = project.getProperties().get("reactNativeDebugArchitectures")
android {
namespace 'com.surlo.surloapp'
ndkVersion rootProject.ext.ndkVersion
externalNativeBuild {
cmake {
version "3.22.1"
}
}
productFlavors {
staging {
applicationIdSuffix = ".staging"
resValue "string", "build_config_package", "com.surlo.surloapp"
}
production {}
storybook {
applicationIdSuffix = ".staging"
resValue "string", "build_config_package", "com.surlo.surloapp"
}
}
defaultConfig {
applicationId "com.surlo.surloapp"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
compileSdkVersion rootProject.ext.compileSdkVersion
versionName "2.2.19"
versionCode 111
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
release {
storeFile file(project.env.get('UPLOAD_STORE_FILE'))
storePassword project.env.get('UPLOAD_STORE_PASSWORD')
keyAlias project.env.get('UPLOAD_KEY_ALIAS')
keyPassword project.env.get('UPLOAD_KEY_PASSWORD')
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
if (nativeArchitectures) {
ndk {
abiFilters nativeArchitectures.split(',')
}
}
}
release {
// Caution! In production, you need to generate your own keystore file.
// see <https://reactnative.dev/docs/signed-apk-android>.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "<http://proguard-rules.pro|proguard-rules.pro>"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// <https://developer.android.com/studio/build/configure-apk-splits.html>
// Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
defaultConfig.versionCode * 1000 + versionCodes.get(abi)
}
}
}
}
dependencies {
// Import the Firebase BoM
implementation platform('com.google.firebase:firebase-bom:30.1.0')
// Add the dependency for the Firebase SDK for Google Analytics
// When using the BoM, don't specify versions in Firebase dependencies
implementation 'com.google.firebase:firebase-analytics'
// Add the dependencies for any other desired Firebase products
// <https://firebase.google.com/docs/android/setup#available-libraries>
implementation ("androidx.appcompat:appcompat:1.3.1") {
version {
strictly '1.3.1'
}
}
implementation fileTree(dir: "libs", include: ["*.jar"])
//noinspection GradleDynamicVersion
// implementation "com.facebook.react:react-native:+" // From node_modules
implementation("com.facebook.react:react-android")
implementation "com.squareup.okhttp3:okhttp:4.9.1"
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
implementation 'com.google.android.gms:play-services-ads-identifier:17.1.0+'
implementation 'androidx.browser:browser:1.0.0'
implementation 'androidx.work:work-runtime-ktx:2.7.0'
implementation "com.android.billingclient:billing:6.0.1"
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.implementation
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
Niels Doucet
10/04/2023, 9:25 AMBenjamin Beau
10/04/2023, 9:27 AMBenjamin Beau
10/04/2023, 9:28 AMapply from ...
Niels Doucet
10/04/2023, 9:30 AMdefaultConfig {
applicationId "com.surlo.surloapp"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
compileSdkVersion rootProject.ext.compileSdkVersion
versionName "2.2.19"
versionCode 111
}
You might also like to investigate where those rootProject.ext.xxxSdkVersion
properties are being defined.Niels Doucet
10/04/2023, 9:32 AMBenjamin Beau
10/04/2023, 9:32 AM// Top-level build file where you can add configuration options common to all sub-projects/modules.
apply from: "./env.gradle"
buildscript {
ext {
buildToolsVersion = "30.0.2"
minSdkVersion = 21
compileSdkVersion = 33
targetSdkVersion = 33
ndkVersion = "23.1.7779620"
kotlinVersion = '1.9.0'
googlePlayServicesAuthVersion = "16.0.1"
googlePlayServicesLocationVersion = "17.0.0"
androidXCore = "1.7.0"
RNMapboxMapsImpl = "mapbox" // required for v10
RNMapboxMapsLibs = { // optional - only required if you want to customize it
implementation 'com.mapbox.maps:android:10.5.0-beta1'
implementation 'com.mapbox.mapboxsdk:mapbox-sdk-turf:5.4.1'
implementation 'com.mapbox.mapboxsdk:mapbox-android-telemetry:6.1.0'
}
}
repositories {
google()
mavenCentral()
}
dependencies {
classpath('com.android.tools.build:gradle')
classpath("com.facebook.react:react-native-gradle-plugin")
classpath 'com.google.gms:google-services:4.4.0'
}
}
def REACT_NATIVE_VERSION = new File(['node', '--print',"JSON.parse(require('fs').readFileSync(require.resolve('react-native/package.json'), 'utf-8')).version"].execute(null, rootDir).text.trim())
allprojects {
configurations.all {
resolutionStrategy {
force "com.facebook.react:react-native:" + REACT_NATIVE_VERSION
}
}
repositories {
maven {
// Required for react-native-background-geolocation
url("${project(':react-native-background-geolocation').projectDir}/libs")
}
maven {
url("${project(':react-native-background-fetch').projectDir}/libs")
}
maven {
url '<https://api.mapbox.com/downloads/v2/releases/maven>'
authentication {
basic(BasicAuthentication)
}
credentials {
// Do not change the username below.
// This should always be `mapbox` (not your username).
username = 'mapbox'
// Use the secret token you stored in gradle.properties as the password
password = project.env.get('MAPBOX_ACCESS_TOKEN') ?: ""
}
}
google()
mavenCentral()
}
}
Benjamin Beau
10/04/2023, 9:33 AM