I think they’d be a benefit in looking at some of the stack sizes of items used as part of Econ primarily for ship construction but also for other parts a good example is oak timber frames which stack in 100 where some of their counterpart stacking at least 500 this would dramatically decrease the number of warehouse slots taken to store this item, especially in the quantity detail is needed for ship construction
The second quality of life I improvement I would suggest is to allow for buildings to produce more than 100 crafts of an item in one go for example when crafting items such as barrels of charcoal where you may produce many hundreds in one go having to access the building to do the crafts repeatedly can get tedious at times and Simply being able to craft the total number of maximum available would be useful. This would also apply to all the other crafts, not just this example.
Generally, I think this would be beneficial, help simplify some of the crafting systems involved, and reduce the time needed to do Econ on a mass scale. Hopefully, this can be considered