Zicklag
02/07/2023, 8:38 PM.borrow()
on first, get's the lock, and then if you called .borrow()
on the second one without dropping the first one, it'd panic.Zicklag
02/07/2023, 8:39 PMParamSets
.Zicklag
02/07/2023, 8:39 PMZicklag
02/07/2023, 8:40 PMcollision_world.set_pos(entity, pos)
or whatever the function was called.Zicklag
02/07/2023, 8:40 PMYendor
02/07/2023, 8:44 PMZicklag
02/07/2023, 8:46 PModecay
02/08/2023, 6:44 AMZicklag
02/08/2023, 2:46 PMGlobalTransform
sync in Bevy, and also have the freedom to insert that sync system wherever you wanted to do it extra times before certain systems.Zicklag
02/08/2023, 2:46 PMGlobalTransform
in bevy.Yendor
02/08/2023, 3:03 PMZicklag
02/08/2023, 4:33 PMZicklag
02/08/2023, 5:29 PMYendor
02/08/2023, 6:29 PMZicklag
02/08/2023, 6:53 PMYendor
02/08/2023, 8:23 PMerlend
02/08/2023, 9:40 PMYendor
02/11/2023, 12:04 AMself.resources.get().borrow
because its returning a reference to a field. I am about to head to dinner so i didnt have time to really dive in, but it might not be possible with how we are doing resourcesZicklag
02/11/2023, 12:30 AMYendor
02/11/2023, 2:52 AMerlend
02/14/2023, 7:10 PMerlend
02/14/2023, 7:11 PMZicklag
02/14/2023, 7:12 PMYendor
02/15/2023, 12:10 AMZicklag
02/15/2023, 12:40 AMZicklag
02/15/2023, 12:40 AMbevy_input
and rendering the output types from bevy_render
.Zicklag
02/15/2023, 12:41 AMYendor
02/15/2023, 12:52 AMZicklag
02/15/2023, 1:01 AMZicklag
02/15/2023, 1:02 AM