sparse-sugar-43205
03/26/2023, 12:10 PMsparse-sugar-43205
03/26/2023, 12:10 PMsparse-sugar-43205
03/26/2023, 12:10 PMworried-helmet-96179
03/26/2023, 12:11 PMnice-stone-1745
03/26/2023, 12:12 PMworried-helmet-96179
03/26/2023, 12:13 PMworried-helmet-96179
03/26/2023, 12:13 PMsparse-sugar-43205
03/26/2023, 12:19 PMsparse-sugar-43205
03/26/2023, 12:19 PMworried-helmet-96179
03/26/2023, 12:20 PMacoustic-megabyte-61413
03/26/2023, 12:25 PMOnPlayerPickUpDynamicPickup
once when you are staying on it?
CreateDynamicPickup(1239, 1, 0.0, 0.0, 5.0); //Triggers OnPlayerPickUpDynamicPickup Every 3 Seconds
public OnPlayerPickUpDynamicPickup(playerid, pickupid) {
printf("[DEBUG] playerid=%d pickupid=%d",playerid, pickupid);
}
acoustic-megabyte-61413
03/26/2023, 12:27 PMflat-egg-44689
03/26/2023, 12:29 PMacoustic-megabyte-61413
03/26/2023, 12:48 PMOnPlayerPickUpDynamicPickup
triggers only oncebreezy-solstice-69394
03/26/2023, 12:55 PMbusy-arm-75131
03/26/2023, 12:58 PMbusy-arm-75131
03/26/2023, 12:58 PMbusy-arm-75131
03/26/2023, 12:59 PMbusy-arm-75131
03/26/2023, 1:00 PMbusy-arm-75131
03/26/2023, 1:02 PMflat-egg-44689
03/26/2023, 1:03 PMbusy-arm-75131
03/26/2023, 1:03 PMbusy-arm-75131
03/26/2023, 1:04 PMbusy-arm-75131
03/26/2023, 1:04 PMflat-egg-44689
03/26/2023, 1:04 PMflat-egg-44689
03/26/2023, 1:04 PMbusy-arm-75131
03/26/2023, 1:04 PMbusy-arm-75131
03/26/2023, 1:08 PMbusy-arm-75131
03/26/2023, 1:08 PMc
color <<= 8;
color |= 0xFF; // or whatever alpha you want
busy-arm-75131
03/26/2023, 1:08 PM