I wonder if it is easier for a programmer or an ar...
# learning
l
I wonder if it is easier for a programmer or an artist to stamp a game out of the ground. Artists have an easier time to sell their idea I'd say. As good visuals make things easier to market. With the current amount of no/low code platforms around, they might even be able to setup a quick demo to help show off the idea to further help market their idea. However, the downside is that code isn't really something you can commission. A programmer has the opposite benefits and problems. They will have an easy time showing off the mechanics of the game but without art they struggle to bring the world to life and thus market the idea. However, art is easier to commission than code but without even a no/low code equivalent for art it might be hard to properly get everything across.