Hi
@Zicklag! You might remember me from the WASM / ECS / Flecs discussions (I maintain flecs-polyglot). I noticed you liked this repo recently (
https://github.com/CamDavidsonPilon/Probabilistic-Programming-and-Bayesian-Methods-for-Hackers) about Bayesian probabilistic programming.
I was wondering what your current interest is in this topic, and if you've heard about active inference and the free energy principle. I also currently work in this field.
I was wondering if you had any thoughts about using deep learning AI for game AI / NPCs, and would love to discuss it with you, as well as how we can implement it, either with current LLMs / reinforcement learning or in the future with a Bayesian neural network.