checkmatez
05/21/2017, 5:43 PMnilan
05/23/2017, 7:46 AMcheckmatez
05/23/2017, 10:24 AMcheckmatez
05/23/2017, 10:24 AMnilan
05/23/2017, 10:25 AMnilan
05/23/2017, 10:25 AMnilan
05/23/2017, 10:25 AMcheckmatez
05/23/2017, 10:28 AMnilan
05/23/2017, 10:28 AMnilan
05/23/2017, 10:28 AMcheckmatez
05/23/2017, 10:28 AMmutation joinExistingLobby($lobbyId: ID!, $playerId: ID!) {
updateLobby(id: $lobbyId, player2Id: $playerId) {
id
updatedAt
player1 {
id
email
}
player2 {
id
email
}
}
}nilan
05/23/2017, 10:29 AMmutation joinExistingLobby($lobbyId: ID!, $playerId: ID!) {
updateLobby(id: $lobbyId, player2Id: $playerId, dummy: "dummy") {
id
updatedAt
player1 {
id
email
}
player2 {
id
email
}
}
}nilan
05/23/2017, 10:29 AMcheckmatez
05/23/2017, 10:29 AMcheckmatez
05/23/2017, 10:30 AMnilan
05/23/2017, 10:30 AMnilan
05/23/2017, 10:30 AMcheckmatez
05/23/2017, 10:30 AMnilan
05/23/2017, 10:31 AMcheckmatez
05/23/2017, 10:36 AMcheckmatez
05/23/2017, 10:41 AMnilan
05/23/2017, 12:38 PMnilan
05/23/2017, 12:39 PMnilan
05/23/2017, 12:39 PMcheckmatez
05/23/2017, 2:47 PMnilan
05/23/2017, 2:48 PMnilan
05/23/2017, 2:49 PMnilan
05/23/2017, 2:49 PMcheckmatez
05/23/2017, 3:07 PMnilan
05/23/2017, 8:42 PMnilan
05/23/2017, 8:42 PMMove type? Then instead of checking update you check createMove and see if it is valid