nah bro i mean if(armour > 0) SetPlayerArmour(play...
# pawn-help
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nah bro i mean if(armour > 0) SetPlayerArmour(playerid, armour - damage); else SetPlayerHealth(playerid, health - damage); will not work as expected so i wanna know how ppl here handle damage to players i'm on iphone rn sorry for not formatting the code