flat-egg-44689
05/25/2023, 8:28 PMc
GetPlayerPos(playerid, x, y, z);
for i in player
new Float:distance = GetPlayerDistanceFromPoint(i, x, y, z);
if distance < 16
new component = 0x7F + floatround(distance) * 8
new color = component << 24 | component << 16 || component << 8 | 0xFF
SendClientMessage(i, color, text)