hastily created pseudocode: ```c GetPlayerPos(play...
# pawn-help
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hastily created pseudocode:
Copy code
c
GetPlayerPos(playerid, x, y, z);

for i in player
    new Float:distance = GetPlayerDistanceFromPoint(i, x, y, z);
    
    if distance < 16
    
        new component = 0x7F + floatround(distance) * 8
        new color = component << 24 | component << 16 || component << 8 | 0xFF
        
        SendClientMessage(i, color, text)