does OpenHands have a counterpart for Graph Multi-...
# questions
a
does OpenHands have a counterpart for Graph Multi-Agents? - https://strandsagents.com/docs/user-guide/concepts/multi-agent/graph/
i
Thanks, are there recommended ways to build multi-agent system that can have good control over context / memory with OpenHands?
l
depends what you want a multi-agent system for (see the discussion above). but even in a single-agent system context and memory are important. we have our own opinions about the right way to do these things, and i hope to release something soon. but in the mean time, for memory maybe mulch: https://github.com/jayminwest/mulch for context maybe composio: https://composio.dev/