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Thanks <@!166135870959648769>, I think I get it no...
# les-ras
k
Thanks @User, I think I get it now. The 'smeared' wake (for example) is just a cloud of modeled fluctuations which won't change with finer meshes. I was confused because I did manage to gain more details from finer meshes but obviously the coarser versions were just too brutally coarse.