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I came across a project called 2dog, described as:...
# icosa-gallery-development
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I came across a project called 2dog, described as: > Once you embed your Godot C# project into .NET applications via 2dog, the project can be run through desktop, test, browser, and other "host" applications. > > The stock Godot editor and official export templates will still work, as well. So I wonder if that might work. Do you have any idea how Viverse handles openbrush imports?