Right, sorry - liveops events and "config-driven" events are two different ways of implementing events. This is described in more detail [here](
https://docs.metaplay.io/feature-cookbooks/in-game-events/introduction-to-game-events.html#config-driven-events-vs-liveops-events).
(Some places may refer to config-driven events as just "in-game events", as they existed quite a while before liveops events were added.)
But yeah, the release 34 will add timeline viewing support also for these config-driven events. Those events and offers are built with similar building blocks in the SDK (called "activables") and the timeline view will be able to show any of those. It will require a small amount of configuration (in the game configs) to define their appearance on the timeline.
We'll document these additions when release 34 is out, which is currently planned for September.