laurie
05/27/2025, 9:56 AMeu-west-1?
We intend to soft-launch in the US first, and having all players perform a round-trip from us-west to eu-west wouldn't be ideal. Similarly, the backend team is very small (spoiler alert: it's me), and sellf-hosting an entire Metaplay deployment just to get a us-west cluster is very expensive in both Metaplan plan fees and my time.
Relatedly, I wondering if the Metaplay SDK includes any tools for simulating poor network performance? Assuming the above is true, we'd ideally want to evaluate the experience of us players on eu-servers, without resorting to a VPN or similar.
* The game is turn-based, but we have some latency-sensitive aspects. Namely, actions from P1 should be receieved and evaluated on P2's device within about 0.25 -- 0.5s to land correctly on the beat of music playing on their local device.Jurjen
05/27/2025, 10:01 AMJurjen
05/27/2025, 10:02 AMlaurie
05/27/2025, 11:30 AMJurjen
05/28/2025, 7:47 AMlaurie
05/28/2025, 8:21 AM