an_toni.a
09/11/2024, 6:42 AMan_toni.a
09/11/2024, 7:41 AMan_toni.a
09/11/2024, 7:43 AMplayerStateResponse.SetData(await EntityAskAsync<InternalEntityStateResponse>(playerMetaData.Data.Id, InternalEntityStateRequest.Instance));Nomi
09/11/2024, 7:49 AMPlayerProfileData class that holds just the relevant info that you need for displaying the profile to others. That way you can avoid sending a lot of extra fluffan_toni.a
09/11/2024, 7:53 AMan_toni.a
09/11/2024, 7:58 AMan_toni.a
09/11/2024, 8:00 AMNomi
09/11/2024, 8:05 AMan_toni.a
09/12/2024, 5:10 AMPublicPlayerProfile .. to keep the action and the client listener signatures simple