I wonder what that is, just happend on a localhost server when testing some wip stuff, I don't recall seeing that earlier
[12:56:41.807 ERR Player] Child entity Player:5KyWnLFn66 (actor=[akka://(...)/user/shard/Player/Player:5KyWnLFn66#1857886668], status=Running, numPendingMessages=0) crashed due to InvalidOperationException 'checkpoint drift in action flush. Crashing actor for safety.':
at Metaplay.Server.PlayerActorBase`2.HandleCheckpointDriftDetectedCommand(CheckpointDriftDetectedCommand _) in /(..)/MetaplaySDK/Backend/Server/Player/PlayerActorBase.cs:line 2446
at Metaplay.Cloud.Entity.EntityActor.ReceiveObject(Object command) in /(...)/MetaplaySDK/Backend/Cloud/Entity/EntityActor.cs:line 425