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# helpdesk
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Hey Rossam, 1. We have data centers around the globe. Currently singapore is the only data center in Asia. Japan and south korea are coming online in the near future. There shouldn't be any latency issues connecting from japan to singapore though. We typically see <80ms latency. 2. Yes, our Unity WebGL SDK wraps around our JS SDK, which is optimized for mobile. 3. I don't believe so 4. 100k with LiveKit Cloud 5. We do not use MOS as it's not a great fit for RTC. but send down a similar connection quality metric. 6. we use the standard noise & echo canceling features that's present in WebRTC
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@dry-elephant-14928 aww, thank you so much! your answers are very helpful for me 👍 I’d appreciate it if you’d allow me to continue asking my question a little longer how far have ur team verified LiveKit with regard to mobile browser support? In our product, we would like to implement screen sharing, streaming video from a smartphone camera and comments from viewers on it on the screen, is this possible using LiveKit?
I’d also like to know if ur team know the procedure for checking my test project using LiveKit in a mobile browser environment…
@dry-elephant-14928 could u help me with the above?
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Hey, we've tested mobile browsers comprehensively. Some have been completed on a physical device, others via BrowserStack. We'll be publishing a the test results to the SDK readme soon.
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Thank you for answering! I’m looking forward to it!