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# helpdesk
s
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p
hi @alert-father-90723 it’s correct to assume that
RoomEvent.AudioPlaybackStatusChanged
is only fired when it changes. So if playback fails initially you wouldn’t get subsequent events if it also fails on attach. When there was a moment in between that audio playback did in fact work and for some reason it switched back to not-working you should receive events for each of those changes. If you are interested on the failure on a track level you can attach a listener on the track with
TrackEvent.AudioPlaybackFailed
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a
Hi @polite-kilobyte-67570, thank you for response and explanation 🙂