adorable-bear-14321
05/18/2026, 5:46 AMtall-airline-16756
05/18/2026, 5:46 AMtall-airline-16756
05/18/2026, 5:46 AMgemini-2.5-flash-native-audio-preview-12-2025 model. I’ll help troubleshoot.
What I’m responding to: the error "failed to generate a reply: generate_reply timed out waiting for generation_created event" occurring sometimes on initial greeting.
Quick likely causes and actions you can try:
• Network or provider realtime event delays — verify network stability between your service and the model provider and check for packet loss or high latency.
• Model initialization / backend delays — try adding retry logic or a short backoff before failing the greeting so transient delays can recover.
• Infrastructure CPU throttling (e.g., AWS burstable instances like t3/t4g exhausting credits) — avoid burstable instance types or move to instances with steady CPU for production; monitor CPU credit usage and throttling.
• Service health — monitor the model provider / realtime gateway for brief outages or elevated latency during the failing times.
Please help me narrow this down by answering:
1. Is this happening only on the very first greeting after session start, or also on later generations?
2. Are you hosting LiveKit or any agent components on burstable AWS instances (t3/t4g) or similar VM types?
3. Do you see correlated network errors, high latency, or CPU throttling metrics at the same timestamps as the timeouts?
4. Do you currently have retry/backoff for generate_reply()? If not, would a configurable retry be acceptable as a short-term mitigation?
If you share timestamps (UTC), relevant logs around a failure, and the host instance types, I’ll suggest specific next steps and an immediate mitigation path.
Sources: Gemini Live API plugin | LiveKit Documentation | Troubleshooting Latency and Timeout Errors with Turn Detection on AWS, with interactive elementsadorable-bear-14321
05/18/2026, 6:38 AMif session.llm is not None:
try:
await session.interrupt()
if agent_info.model_type == "Multimodal":
handle = await session.generate_reply(instructions=f"<you must say this entire message only>: {end_message}")
await handle
{"message": "failed to generate a reply: generate_reply timed out waiting for generation_created event.", "level": "ERROR", "name": "livekit.agents", "pid": 14035, "job_id": "AJ_vjHB5sTmMR6n", "room_id": "RM_YRv6hRKHQpx9", "timestamp": "2026-05-18T063047.321276+00:00"}
and it does not speak hangup message
what should be donetall-airline-16756
05/18/2026, 6:38 AMgenerate_reply() times out and the hangup message isn’t produced.
What to do (quick, actionable steps):
1. Ensure the interruption fully completes before calling generate_reply()
◦ Await interruption and any active speech handle:
await session.interrupt()
if session.current_speech:
await session.current_speech
1. Use a non-interruptible final message for hangups
◦ Prevent further interruptions so the hangup always plays:
handle = await session.generate_reply(
instructions=f"<you must say this entire message only>: {end_message}",
allow_interruptions=False
)
await handle
1. Add retry/backoff around generate_reply() and a fallback to session.say()
◦ Retry transient failures a few times, then fallback to session.say() (bypasses LLM generation) to guarantee delivery:
try:
await safe_generate_reply(...) # retry wrapper
except Exception:
await session.say(end_message, allow_interruptions=False)
1. Consider pre-cached TTS for hangup audio
◦ Pre-synthesize or cache the hangup audio and play it directly with session.say(audio=...) to avoid generation delays.
1. Check infra and timeouts if failures persist
◦ Avoid burstable AWS instances (t3/t4g) that can get CPU-throttled.
◦ Increase generate_reply_timeout if your model/backend can be slower:
generate_reply_timeout=15.0
Questions to narrow this down (please share any that apply):
• Does this only happen during the very first greeting or any time the agent is speaking?
• Are you running LiveKit/agents on burstable instances (t3/t4g) or seeing CPU credit exhaustion?
• Do you have retry logic now, and what is your current generate_reply_timeout value?
• Can you share a failure log timestamp and whether session.current_speech was active at that time?
If you share those details I’ll suggest the exact code changes and timeout/retry values.
Sources: Turns overview | LiveKit Documentation | Agent speech and audio | LiveKit Documentation | EndCallTool | LiveKit Documentation | Amazon Nova Sonic integration guide | LiveKit Documentation | Troubleshooting Latency and Timeout Errors with Turn Detection on AWS, with interactive elementsadorable-bear-14321
05/18/2026, 9:54 AMtall-airline-16756
05/18/2026, 9:54 AMvertexai = true.
Root cause: Realtime Gemini (Gemini Live API / gemini-live-... or gemini-2.5-flash-native-audio) does not support Vertex AI mode. Setting vertexai = true causes the plugin to attempt the wrong endpoint and leads to a 404.
What to do:
1. Use the Live API configuration (Vertex AI off) and provide an API key:
llm = google.realtime.RealtimeModel(
model="gemini-2.5-flash-native-audio-preview-12-2025",
api_key="YOUR_GOOGLE_API_KEY", # or set GOOGLE_API_KEY env var
vertexai=False,
voice="Puck"
)
1. If you need programmatic replies (like guaranteed hangup speech), prefer session.say() or pre-cached TTS when using realtime models, since generate_reply() is not supported/reliable for RealtimeModel types.
Quick checks to confirm:
• Are you currently setting vertexai=True? If so change to vertexai=False and provide GOOGLE_API_KEY.
• Are you passing GOOGLE_APPLICATION_CREDENTIALS instead of an API key? For the Live API you must use an API key (or set GOOGLE_API_KEY).
If you confirm your current config (value of vertexai, whether you set GOOGLE_API_KEY or GOOGLE_APPLICATION_CREDENTIALS, and the exact model string), I’ll give the exact minimal config snippet to fix the 404 and a recommended fallback for hangup messages.
Sources: Agent speech and audio | LiveKit Documentation, with interactive elementsadorable-bear-14321
05/18/2026, 11:34 AMtall-airline-16756
05/18/2026, 11:34 AMgenerate_reply() times out with gemini-2.5-flash-native-audio-preview-12-2025, but gemini-live-2.5-flash-native-audio (Vertex AI) works.
Short explanation and next steps:
• Reason: The preview non‑realtime model (gemini-2.5-flash-native-audio-preview-12-2025) can experience generation_created event delays or incompatibilities with realtime workflows, causing generate_reply() to time out. The realtime Live API model (gemini-live-2.5-flash-native-audio) uses a different endpoint/flow and is working for you, which explains the difference.
• Immediate mitigations:
◦ Use the realtime Live model (gemini-live-...) if you need reliable mid-call generation and realtime speech.
◦ For the preview API model, wrap generate_reply() in retry/backoff and increase generate_reply_timeout to allow slower starts.
◦ For guaranteed hangup/playout, prefer session.say() or pre-cached TTS audio as a fallback (bypass LLM generation).
• Infra checks (if you keep using the preview model):
◦ Ensure stable network connectivity to the model provider and no packet loss.
◦ Avoid burstable instances (t3/t4g) that may throttle CPU and increase inference latency.
Questions to recommend a precise fix:
1. Do you need LLM-driven dynamic replies mid-call, or are static/final hangup messages sufficient?
2. Which hosting instances are you using for agents (instance types)?
3. What is your current generate_reply_timeout?
4. Would switching fully to gemini-live-2.5-flash-native-audio be acceptable for your flow?
Tell me answers to 1–4 and I’ll provide the exact code snippets (retry/backoff, timeout config, or reliable `session.say()`/cached audio example).
, with interactive elementsadorable-bear-14321
05/18/2026, 3:08 PMtall-airline-16756
05/18/2026, 3:09 PMtruncate) and then calling generate_reply().
What to do (concise steps):
1. Call and await interruption, then ensure any active speech handle is finished/cancelled:
await session.interrupt()
if session.current_speech:
await session.current_speech
1. Immediately call generate_reply() (Ultravox keeps context internally so no truncate needed):
handle = await session.generate_reply(user_input="your prompt or updated context")
await handle
1. For deterministic control, consider manual turn handling:
• Set turn_detection="manual" and explicitly start/stop turns when you want the model to respond.
1. If you see timeouts after interrupt:
• Wait for the interruption to fully complete (step 1), add retry/backoff around generate_reply(), or fall back to session.say() / pre-cached TTS for critical messages.
If you want, share a short code snippet of your current flow or a failing log and I’ll suggest the exact minimal changes.
Sources: Ultravox plugin guide | LiveKit Documentation | Turns overview | LiveKit Documentation, with interactive elementsadorable-bear-14321
05/18/2026, 5:42 PMtall-airline-16756
05/18/2026, 5:42 PMfrom livekit.agents import AgentSession, google
llm = google.realtime.RealtimeModel(
model="gemini-live-2.5-flash-native-audio", # choose desired realtime model
api_key="YOUR_GOOGLE_API_KEY", # or set GOOGLE_API_KEY env var
vertexai=False,
voice="Puck"
)
session = AgentSession(llm=llm, ...)
• Node / TypeScript example
const llm = new google.realtime.RealtimeModel({
model: "gemini-live-2.5-flash-native-audio",
apiKey: process.env.GOOGLE_API_KEY,
vertexai: false,
voice: "Puck",
});
const session = new AgentSession({ llm, ... });
Important notes:
• You cannot swap the realtime model on an existing session; create a new session with the new model.
• For Vertex AI vs Live API: realtime Live models often require vertexai=False with an API key; Vertex mode is for non-realtime models.
• If you need programmatic fallback (e.g., for hangups), use session.say() or pre-cached TTS when realtime LLM generation is unsuitable.
To give precise steps for your environment, please tell me:
• Which SDK/agent code you’re using (Python or Node)?
• Which realtime model string you want to use?
• Are you using Vertex AI or an API key?, with interactive elementsadorable-bear-14321
05/18/2026, 5:43 PMtall-airline-16756
05/18/2026, 5:44 PMadorable-bear-14321
05/18/2026, 6:01 PMtall-airline-16756
05/18/2026, 6:02 PMgrok-4-1-fast-non-reasoning) is not available on the XAI Realtime API. Use a Realtime-supported model name (example: grok-4-1-fast) — check your provider’s list of realtime-compatible XAI models.
2) Where to set the model
• Pass the model string when constructing the RealtimeModel (not directly on AgentSession). Example pattern:
Python
from livekit.agents import AgentSession, openai # or xai provider class
llm = openai.RealtimeModel(
model="grok-4-1-fast", # realtime-supported model
api_key="YOUR_OPENAI_KEY",
voice="marin"
)
session = AgentSession(llm=llm, ...)
Node/TS (conceptual)
const llm = new openai.RealtimeModel({
model: "grok-4-1-fast",
apiKey: process.env.OPENAI_API_KEY,
voice: "marin",
});
const session = new AgentSession({ llm, ... });
3) If model attribute isn’t accepted
• Ensure you’re using the RealtimeModel class from the provider plugin (not a generic LLM class). The realtime model must be specified to the RealtimeModel constructor; AgentSession only accepts the constructed LLM instance.
4) Next steps I can help with
• Tell me which SDK you’re using (Python or Node), the exact model string you tried, and whether you’re using OpenAI or Azure-style endpoints. I’ll give the exact minimal snippet and a supported model name to use., with interactive elementstall-airline-16756
05/19/2026, 10:29 AMgoogle-genai HTTP client calling response_stream.content.readline(max_line_length=...). That keyword is not supported by the installed HTTP stream reader implementation (usually from `aiohttp`/underlying HTTP client), so the genai client crashes while streaming responses.
What to try (quick, prioritized checks and fixes):
1. Check runtime package versions
• Send me your Python version, google-genai version, and aiohttp version. Mismatched versions are the most common cause.
1. Upgrade/downgrade google-genai and aiohttp
• Try upgrading google-genai to the latest release first:
pip install -U google-genai
• If the error persists, try upgrading `aiohttp`:
pip install -U aiohttp
• If you recently upgraded aiohttp and started seeing this, try rolling back to a commonly compatible version (e.g., 3.8.x or a version recommended by google-genai docs).
1. Check Python minor version
• Confirm you’re running a supported Python runtime (report shows Python 3.13). Some client libraries may not yet be fully compatible with 3.13 — if you can, test on Python 3.11/3.12 to see if the error disappears.
1. Rebuild container/virtualenv
• If running in a container or venv, recreate the environment after changing versions to ensure no mixed installs.
1. Short-term workaround
• If streaming is not required, use a non-streaming call path if possible (i.e., request a complete response instead of streaming) so the code avoids readline() calls in google-genai. I can show how if you tell me whether you use streaming intentionally.
What I need from you to proceed:
• Python version (python --version)
• pip show google-genai aiohttp output (or versions)
• Whether you use a container image (base image) and the OS
• Whether you require streaming responses or can use non-streaming as a workaround
Share those and I’ll give the exact commands and a minimal reproducible fix.
, with interactive elementstall-airline-16756
05/19/2026, 10:46 AMpip install google-genai
1. Ensure compatible aiohttp / Python versions
• google-genai streaming expects certain aiohttp behavior. If you still see the max_line_length error after installing google-genai, try downgrading aiohttp to a widely compatible release:
pip install "aiohttp==3.8.5"
(If that causes other regressions, try 3.8.x or the version recommended by your google-genai release notes.)
1. Recreate venv/container after changes
• Rebuild the virtualenv or container to avoid mixed packages:
# from project root
deactivate
rm -rf venv
python -m venv venv
source venv/bin/activate
pip install -r requirements.txt
1. Short-term workaround (if streaming not required)
• Use non-streaming API calls to avoid the streaming code path that triggers readline, or disable streaming in your LLM config while you stabilize packages.
What I need from you if the issue persists:
• Output of:
◦ python --version
◦ pip show google-genai
◦ pip show aiohttp
• Whether you can test on Python 3.11/3.12 (you’re on 3.13 which may surface incompatibilities)
• Whether you need streaming responses (yes/no)
Share those and I’ll give the exact package version matrix and minimal commands to make the Google LLM plugin stable.
, with interactive elementstall-airline-16756
05/19/2026, 10:47 AMgoogle-genai 2.0.1 and aiohttp 3.11.18. your server previously reported Python 3.13 and aiohttp 3.13.x, which causes the streaming readline(max_line_length=...) incompatibility. Aligning runtime and package versions fixes the error.
Do the following on the server to match your working local environment:
1) Pin versions in requirements (example)
google-genai==2.0.1
aiohttp==3.11.18
# plus other packages you use
2) Recreate virtualenv and install
# on the server
python3.11 -m venv .venv
source .venv/bin/activate
pip install -U pip
pip install -r requirements.txt
3) If running in Docker, update Dockerfile to use Python 3.11 and install pinned requirements, then rebuild:
• Use base image like python:3.11-slim
• Rebuild and redeploy.
4) Verify after deploy
python --version
pip show google-genai aiohttp
If you can’t move the server to Python 3.11, tell me and I’ll suggest specific package-version combinations to try on Python 3.13 or a short-term non-streaming workaround.
If you want, paste your Dockerfile or the server’s runtime output and I’ll give exact commands to update it.
, with interactive elementsadorable-bear-14321
05/20/2026, 12:48 PMtall-airline-16756
05/20/2026, 12:48 PMgenerate_reply() is unreliable or the model ignores/inherits system prompt priority.
Short answer — reliable options (ranked by reliability):
• Use session.say() (most reliable)
◦ Bypasses LLM generation and plays TTS (or cached audio) directly. Use allow_interruptions=False for guaranteed playback.
◦ Example:
await session.interrupt()
await session.say(end_message, allow_interruptions=False)
• Play pre‑synthesized (cached) audio for the message
◦ Pre-generate hangup/fallback audio and play it with session.say(audio=cached_audio, text=end_message, add_to_chat_ctx=False) to avoid runtime generation delays.
• Use generate_reply() with strict controls (if you must use LLM)
◦ Ensure interruption fully completed, set allow_interruptions=False, increase generate_reply_timeout, and add retry/backoff:
await session.interrupt()
if session.current_speech:
await session.current_speech
handle = await session.generate_reply(
instructions=f"<you must say this entire message only>: {end_message}",
allow_interruptions=False
)
await handle
• Note: some realtime models or model/system prompt combos may still override or ignore injected instructions.
• Encode the message as a deterministic tool call or action the agent must perform
◦ If your agent supports tools, use a tool invocation whose output is controlled and then play that output via session.say().
When to choose which:
• For guaranteed delivery of one-off texts (hangups, legal notices): use session.say() or cached audio.
• For dynamic LLM-driven wording but high reliability: try the generate_reply approach with retries + allow_interruptions=False, but also prepare a session.say() fallback if generate fails.
• For full determinism: pre-generate audio or use a tool that returns fixed text/audio.
Questions to recommend exact code:
• Which SDK are you using (Python or Node)?
• Are you using a realtime model (Gemini Live, Ultravox, xAI Realtime) or a non-realtime API model?
• Do you require the text to come from the LLM (dynamic) or is static/tightly controlled text acceptable?
Tell me those and I’ll give the minimal snippet and fallback strategy tailored to your flow.
, with interactive elementsadorable-bear-14321
05/20/2026, 12:57 PMtall-airline-16756
05/20/2026, 12:57 PMsession.say()), and generate_reply() is unreliable or ignored.
Short reality check
• Pure realtime speech-to-speech models cannot be guaranteed to read a script verbatim. There is no documented way to force deterministic verbatim output from a realtime model in all cases.
Practical options (ordered by practicality):
• Strong system prompt + generation controls
◦ Put the message into a high-priority system instruction and set generation parameters for determinism (temperature=0, low top_p). This increases likelihood but isn’t guaranteed.
• Use a deterministic tool call the model must invoke
◦ Expose a tool (e.g., play_fixed_message()) that returns the exact string for that turn. Prompt the model to call the tool for that action — tool output is deterministic and can be used as the turn’s content.
• Disable interruptions + strict generate settings + retries
◦ Ensure you fully interrupt current speech, call generate_reply() with allow_interruptions=False, increase generate_reply_timeout, and implement retry/backoff. Include the exact message in instructions with explicit markers. This reduces failures but still isn’t 100% guaranteed.
• Half-cascade architecture (if feasible)
◦ Use the realtime model for STT/understanding and a separate TTS instance for output (modalities=[“text”] + TTS). This restores deterministic scripted speech (similar to session.say()), but requires adding a TTS component.
Which I recommend now
• If you can add a deterministic tool, do that — it’s the most reliable within a pure realtime LLM flow without separate TTS. If adding a tool is impossible, use the strong system-prompt + allow_interruptions=False + retries approach as a fallback.
Quick questions to give exact code:
1. Which realtime model are you using (Gemini Live, OpenAI Realtime/xAI, Ultravox, etc.)?
2. Can you add a simple tool that returns a fixed string, or is modifying the agent/toolset impossible?
3. Do you control session settings like allow_interruptions, generate_reply_timeout, and temperature?
Tell me 1–3 and I’ll provide the minimal snippet for either: (A) tool-based deterministic flow, or (B) strongest generate_reply() invocation with retries and settings.
Sources: Realtime models overview | LiveKit Documentation | How to Build a Background Observer for Voice AI Guardrails | LiveKit, with interactive elementsadorable-bear-14321
05/22/2026, 6:28 AM**Fix 1 — Prevent `generate_reply()` conflict with activity-based flow (`realtime_api.py`)**
When Gemini has already received audio via the `activity_start/end` path and is processing it, `generate_reply()` should not inject a redundant `ActivityEnd` and `"."` placeholder turn. Options:
- Track whether an active audio turn is being processed; if so, skip the placeholder and wait for the natural `generation_created` event from the audio path
- Or skip `generate_reply()` entirely when `_in_user_activity` was recently `True`
how to use this fix to solve the "*generate_reply timed out waiting for generation_created event" error*tall-airline-16756
05/22/2026, 6:28 AMgenerate_reply() no longer times out waiting for a generation_created event when the realtime audio path is already producing a generation.
Goal: avoid injecting a redundant placeholder generation when an audio-based activity is in flight. Main idea — track when a user audio turn is being processed and skip the generate_reply() placeholder / skip calling generate_reply() while that flag is true.
Minimal implementation outline (Python, place in your realtime handling code such as realtime_api.py):
1) Add a flag on the session (or handler) to indicate an active audio turn
• e.g. session._in_user_activity = False
2) Set the flag when you receive activity_start and clear it on activity_end / generation_created from the audio path
# on audio activity start
session._in_user_activity = True
# on audio activity end OR when audio path emits its generation_created/completed event
session._in_user_activity = False
3) Guard generate_reply usage
• Before creating the placeholder ActivityEnd or calling generate_reply(), check the flag and skip if True:
# Pseudocode where you currently inject placeholder/generate_reply
if getattr(session, "_in_user_activity", False):
# skip placeholder/skip calling generate_reply() and wait for audio path events
logger.debug("Skipping generate_reply() because an audio activity is in flight")
else:
# safe to call generate_reply() as before
handle = await session.generate_reply(instructions=..., allow_interruptions=False)
await handle
4) Optional: short-delay re-check instead of outright skip
• If you want to attempt generation still but avoid racing, add a short backoff loop:
for _ in range(5):
if not getattr(session, "_in_user_activity", False):
break
await asyncio.sleep(0.2)
else:
logger.debug("Still in activity; skipping generate_reply()")
return
# then call generate_reply()
Why this prevents the timeout
• The timeout occurs because generate_reply() expects a generation_created event but the audio path is already initiating generation events; injecting an extra placeholder or generating concurrently can confuse the event flow. Skipping the placeholder or generate call while _in_user_activity is True prevents the duplicate/competing generation and avoids waiting for an event that the placeholder won’t produce.
Where to wire events
• Set _in_user_activity = True on receiving the audio path’s start event (e.g., activity_start, STT start).
• Clear it when you receive activity_end, the audio path’s generation_created / generation_completed event, or when the model signals it finished processing that user turn.
Validation and testing
• Add logging around state changes and around where you skip generate_reply() to verify behavior.
• Reproduce the race (start speaking, call generate_reply()) and ensure you no longer see generate_reply timed out waiting for generation_created event.
Questions to tailor the snippet
• Which SDK / runtime file are you editing (Python SDK, repo path to realtime_api.py)?
• What events does your audio path emit for start/end and generation_created? (I can give exact placement lines if you paste the small handler functions.)
If you want, paste the current portion of realtime_api.py where you inject the placeholder or call generate_reply() and I’ll produce the exact patch.
, with interactive elementsadorable-bear-14321
05/24/2026, 5:09 PMtall-airline-16756
05/24/2026, 5:10 PMplay_fixed_message()) that returns the exact string. Prompt the model to call that tool for the turn. Tool output is deterministic and can be treated as the turn content for playout.
• Strong system prompt + strict generation settings (best-effort)
◦ Put the message in a high-priority system instruction, set temperature=0/top_p low, use allow_interruptions=False and retries. This increases chance but is not 100% reliable.
• Half‑cascade (realtime STT + separate TTS)
◦ Use the realtime model only for input (modalities=["text"]), send the desired message to a TTS instance you control and play it. This restores deterministic scripted output but requires adding a TTS component.
• Tool-backed fallback + retries
◦ Attempt generate_reply() with retries; if it fails, call a tool that returns the fixed message and force the model to use it.
What I need to give you exact code/snippets:
1. Which realtime model are you using (Gemini Live, xAI Realtime, Ultravox, OpenAI Realtime)?
2. Which SDK (Python or Node)?
3. Can you add a simple deterministic tool to your agent/toolset?
4. Can you change session settings (allow_interruptions, timeouts, temperature)?
Tell me 1–4 and I’ll return the minimal implementation for the deterministic tool flow or the strongest generate_retry + system-prompt approach tailored to your realtime model and SDK.
, with interactive elementsadorable-bear-14321
05/24/2026, 5:26 PMtall-airline-16756
05/24/2026, 5:27 PMplay_fixed_message()) that returns the exact string. Prompt the model to invoke that tool for the turn; tool output is deterministic and can be used as the played content.
• Half‑cascade (realtime STT + separate TTS)
◦ Use the realtime model for input only (modalities=["text"]) and a separate TTS component to play your scripted message. This gives you deterministic playout without relying on the realtime model to read verbatim.
• Strong system prompt + strict generation controls (best-effort)
◦ Put the message into a high-priority system instruction, set temperature=0/top_p low, use allow_interruptions=False, increase timeout, and add retries. This raises the chance the model will produce the exact text but is not 100% guaranteed.
• Retry + fallback flow
◦ Try generate_reply() with retries and, if it fails, fall back to a tool response or a TTS path (if you can add one).
If none of these are possible (no tools, no TTS, must stay pure realtime), there is no documented or reliable method to force verbatim message delivery.
If you want a concrete implementation, tell me: 1) Which realtime model (Gemini Live, xAI Realtime, Ultravox, OpenAI Realtime, etc.)? 2) Which SDK (Python or Node)? 3) Can you add a simple tool or a TTS component?
Tell me 1–3 and I’ll provide the minimal code for the best viable option for your environment.
Sources: Agent speech and audio | LiveKit Documentation | The ReAct Pattern for Voice Agents and How AI Agents Think, Act, and Respon... | Realtime models overview | LiveKit Documentation | Turns overview | LiveKit Documentation | Text and transcriptions | LiveKit Documentation, with interactive elementsadorable-bear-14321
05/24/2026, 5:28 PMtall-airline-16756
05/24/2026, 5:28 PMconversation_item_added event.
Short answer: you cannot directly emit/force the conversation_item_added event via a public API. It’s emitted by the framework when a conversation item (user message, assistant reply, tool call, handoff) is actually added to the chat context.
How to cause the event (practical options)
• Add a real conversation item:
◦ User speech → STT result added to chat (triggers event).
◦ Agent reply via generate_reply() (creates assistant item).
◦ Tool/function call or agent handoff (adds items and triggers the event).
• For testing: populate a ChatContext and call update_chat_ctx() to simulate prior items (this builds history but does not retroactively emit past events).
• If you need to observe behavior in tests, simulate a user message or agent reply so the framework emits the event naturally.
If you tell me: 1) SDK (Python or Node) and version, and 2) Whether this is for testing or runtime logic (and a short example of what you want to achieve),
I’ll provide the exact minimal code snippet to add an item so the conversation_item_added event fires or to simulate it in tests.
Sources: Agent session | LiveKit Documentation | Pipeline nodes and hooks | LiveKit Documentation | Logic and structure overview | LiveKit Documentation | Test framework | LiveKit Documentation | How to Build a Background Observer for Voice AI Guardrails | LiveKit, with interactive elementsadorable-bear-14321
05/24/2026, 5:30 PMtall-airline-16756
05/24/2026, 5:31 PMawait session.start(agent=MyAgent(), room=room)
• Move to speaking (generate a reply)
await session.generate_reply(instructions="...") # transitions to thinking → speaking
• Stop speaking / interrupt current speech
await session.interrupt() # stops current speech/output
# wait for any speech handle to finish/cancel
if session.current_speech:
await session.current_speech
• Force end / close session
session.end() # transitions toward closing/terminated
• Influence behavior via instructions (change how agent thinks/acts)
await agent.update_instructions("New high-priority system instructions")
Indirect controls and patterns
• Commit user turn / manual turn control
◦ Use turn-management RPCs or commit_user_turn() to force processing of the latest input and drive the session into thinking/speaking.
• Use tools / function calls
◦ Trigger deterministic tool outputs or handoffs; tool outputs are added to conversation history and cause state changes naturally.
• Manual turn handling for deterministic flow
◦ Set turn_detection="manual" and explicitly start/stop turns to control state transitions.
Best practices and limits
• Realtime models: many interruption/state controls are limited because the model does server-side turn detection. Some interruption flags may be ignored by the realtime model.
• No direct API to set enum state: do not attempt to mutate internal state variables; use the actions above to keep the session consistent.
• Add logging around agent_state_changed events to verify state transitions during testing.
If you tell me: 1) Which exact state you want to force (listening, thinking, speaking, closing), 2) SDK (Python or Node), and 3) Whether you’re using a realtime model,
I’ll give the exact minimal snippet and any extra steps (waits, interrupts, or turn-mode changes) to achieve that transition reliably.
Sources: Agents and handoffs | LiveKit Documentation | Turns overview | LiveKit Documentation | Build a salary negotiation coach with a LemonSlice avatar | LiveKit, with interactive elementsadorable-bear-14321
05/24/2026, 5:41 PMtall-airline-16756
05/24/2026, 5:41 PMawait session.start(agent=MyAgent(), room=room)
• To enter thinking → speaking (generate a reply)
await session.generate_reply(instructions="...") # goes to thinking then speaking
• To stop speaking / return to listening
await session.interrupt()
if session.current_speech:
await session.current_speech
# session will move back to listening when done
• To close the session
session.end()
Other controls:
• Commit user turn / manual turns: use turn-management RPCs or commit_user_turn() to force processing of input.
• Update behavior: await agent.update_instructions("new system instructions") to change how the agent behaves.
• For deterministic control, set turn_detection="manual" and explicitly start/stop turns.
Notes and limits:
• Realtime models handle turn-detection server-side; some interruption controls may be ignored.
• Do not mutate internal state variables—use the session APIs above to keep session behavior consistent.
• You can listen for state changes via the agent_state_changed event to observe transitions.
Want a concrete snippet? Tell me: 1) Which state you want to reach (listening, thinking, speaking, closing), 2) SDK (Python or Node), and 3) Whether you’re using a realtime model.
, with interactive elementsadorable-bear-14321
05/24/2026, 5:42 PMtall-airline-16756
05/24/2026, 5:42 PM# ensure not currently speaking
await session.interrupt()
if session.current_speech:
await session.current_speech
# trigger generation → thinking → speaking
handle = await session.generate_reply(instructions="Speak this message now", allow_interruptions=False)
await handle
• Node:
await session.interrupt();
if (session.currentSpeech) await session.currentSpeech;
const handle = await session.generateReply({ instructions: "Speak this message now", allowInterruptions: false });
await handle;
If using a realtime model that controls turn detection
• Wait for interrupt to fully complete (avoid racing with server-side audio processing).
• Use allow_interruptions=False, increase generate_reply_timeout, and add a short retry/backoff if the first call times out.
If you can’t/shouldn’t use generation
• Play deterministic audio via TTS (if available) or call a tool that returns fixed text and then generate/play it — both cause speaking state.
Notes
• Realtime models may ignore some interruption flags; behavior depends on the model.
• For testing, call generate_reply() with deterministic params (temperature=0) to increase repeatability.
Tell me which SDK (Python or Node) and whether you’re on a realtime model; I’ll give the exact minimal snippet tailored to your environment and include retries/timeouts if you want.
, with interactive elementsadorable-bear-14321
05/24/2026, 5:51 PMtall-airline-16756
05/24/2026, 5:51 PMinput_modality means for generate_reply(), and how to call/initialize generate_reply() without causing the agent to speak.
Short answers
• input_modality (modalities) determines whether the session expects text, audio, or both as input. Setting audio means the model will process spoken input (VAD/turn detection) rather than text typed input.
• You cannot make generate_reply() silently produce an internal reply while also keeping the session’s TTS active — generate_reply() is intended to produce a spoken reply when a TTS plugin or realtime audio output is configured. There’s no built-in flag on generate_reply() to prevent speech output.
What you can do instead (pick one):
• Use text-only modality so generation does not route through the realtime audio pipeline
◦ Initialize the LLM/session with text-only modalities (e.g., modalities=["text"] or [ "text" ] depending on provider). Then call generate_reply() — the session will produce a reply as text and you can handle playback yourself.
◦ This is the simplest way to avoid automatic speech output while still using generate_reply().
• Move generation outside the realtime session (standalone LLM call)
◦ Call your LLM directly (standalone client) to get the text response, update chat context with the result, and only play audio when you want. This fully separates generation from playout.
• Disable or remove TTS from the session (if feasible)
◦ If no TTS plugin is configured, generate_reply() won’t synthesize/play audio. Use this if you control session construction.
• Use ChatContext manipulation for background or non-speaking updates
◦ Update the conversation context (update_chat_ctx) or create messages in the chat context to register content without triggering speech.
Practical notes
• For realtime models that handle audio directly, you must set modalities at session/LLM creation — you can’t change input_modality per generate_reply() call on all providers.
• If you need the model to process audio input but not speak for a particular turn, consider streaming STT->text to a standalone LLM call, then decide whether to play audio.
If you want a concrete snippet, tell me: 1) SDK: Python or Node? 2) Which realtime model/provider? 3) Do you need the model to accept audio input but avoid speaking this specific turn?
Give those and I’ll return the exact minimal code for the best option.
Sources: Amazon Nova Sonic integration guide | LiveKit Documentation | Chat context | LiveKit Documentation, with interactive elements