I'm curious how one would leverage the destination...
# ask-ai
e
I'm curious how one would leverage the destinationSID/Identities to implement a direct send feature.
✅ 1
t
Thanks for reaching out, Josh. I'm an AI assistant and I'm here to help. Give me a moment while I research this topic.
Thanks — I’ll explain how to use destination identities/SIDs to build a direct-send feature and what to consider. What I’m answering: how to target a specific participant (direct send) using destination identities/SIDs. Short summary • Use participant identities (user-defined strings) to target specific recipients — they’re predictable and easier to use than SIDs. • Send data via the local participant’s data publish methods (or RPC for request/response), specifying destinationIdentities (or destinationIdentity) and a topic. • Choose RELIABLE vs LOSSY based on whether delivery guarantees matter. • Use topics to distinguish message types (e.g., "private-chat", "file-transfer"). • Handle unreachable/disconnected targets and timeouts for RPC calls. Basic patterns (across SDKs) • Direct data send (broadcast to specific identities) a. Create the payload (JSON or bytes). b. Call publishData / publish_data with destinationIdentities: [ "user-123" ] and topic. c. The recipient checks topic in the Room DataReceived event and processes the message. • RPC (request–response to one participant) a. Caller: performRpc(destinationIdentity="user-123", method="name", payload, responseTimeout=…). b. Callee: implement RPC handler to respond. Example snippets (conceptual) • JS/TS: room.localParticipant.publishData(payloadBytes, DataPacket_Kind.RELIABLE, { destinationIdentities: ["user-123"], topic: "private-message" }) • Python: await local_participant.publish_data(payload="hi", reliable=True, destination_identities=["user-123"], topic="private-message") • Kotlin: room.localParticipant.publishData(dataBytes, DataPublishReliability.RELIABLE, identities=listOf(Identity("user-123"))) Implementation suggestions • Use identities for targeting; reserve SIDs only when you need server-generated identifiers. • Use topics to route messages and avoid collision with global broadcasts. • For large payloads (files), implement chunking or a separate file-transfer topic/stream. • On the receiver, verify sender identity and topic before processing. • Add retries/timeouts and user-online checks for reliability; use RPC when you need a response. If you’d like, tell me: • Which SDK (JS/Python/Android/Flutter) you’re using and whether you need one-way messages, request-response, or file transfer — I’ll provide a focused code example and error-handling template. Sources: client-sdk-js | livekit/livekit_composite | DeepWiki | livekit-api/livekit/api/room_service.py | livekit-android-sdk/src/main/java/io/livekit/android/room/participant/Local... | lib/src/participant/local.dart | Images | LiveKit Documentation, with interactive elements
e
We're using Go for a server-side bridge
t
Thanks — I’ll show how to implement direct send from a Go server-side bridge and what to watch for. What I’m answering: sending data or RPCs from your Go bridge to specific participants using destination identities/SIDs. Quick summary • Prefer targeting participant identities (predictable) over SIDs. • Use data publish for one-way direct messages and PerformRpc for request/response. • Specify destination identities, topic, and reliability when publishing. • Handle disconnected targets, timeouts, payload limits (RPC ≤ 15 KiB), and chunking for large payloads. Go examples 1) Direct one-way data send (reliable, topic, target identities)
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payload := []byte("hello user-123")
err := localParticipant.PublishDataPacket(
    payload,
    WithDataPublishDestination([]string{"user-123"}),
    WithDataPublishReliable(true),
    WithDataPublishTopic("private-message"),
)
if err != nil { /* handle error */ }
2) RPC (request → response) to a specific identity
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res, err := localParticipant.PerformRpc(PerformRpcParams{
    DestinationIdentity: "user-123",
    Method:              "privateMessage",
    Payload:             "ping",
    ResponseTimeout:     &timeout, // e.g., time.Duration(5)*time.Second
})
if err != nil {
    // check error type: RpcRecipientDisconnected, RpcResponseTimeout, RpcRequestPayloadTooLarge, etc.
}
if res != nil { fmt.Println("response:", *res) }
Important details • RPC payload limit is 15,360 bytes; large data must be chunked or sent via a separate transfer channel. • Use topics to route/identify message types on the client. • For reliability: choose reliable for chat/commands, lossy for high-frequency telemetry. • Always handle RPC errors (recipient disconnected, timeouts, app errors) and check publish errors for unreachable targets. If you want, tell me: • Do you need one-way messages, request/response, or file transfer? • Any constraints (payload sizes, throughput, guaranteed delivery)? I’ll provide a tailored code template and error-handling patterns for your bridge. Sources: examples/rpc/main.go, with interactive elements