memory management in livekit
# ask-ai
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memory management in livekit
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Thanks for reaching out, Yash. I'm an AI assistant and I'm here to help. Give me a moment while I research this topic.
Thanks — I can help with memory management in LiveKit. Which area do you mean so I can give targeted guidance? • Flutter SDK (disposing tracks/listeners, unsubscribe, object pooling) • Unity / WebGL (heap size, texture/frame reuse, remove event listeners) • Server/agents (per-agent memory needs, concurrency, container image size) • JS app state (chat message maps, intervals, buffers) • Troubleshooting a suspected leak (which platform, steps you've tried, logs/heap snapshots) Tell me which one (and the platform, SDK version, and a brief symptom) and I’ll provide specific best practices and troubleshooting steps. Sources: client-sdk-unity | livekit/livekit_composite | DeepWiki | client-sdk-flutter | livekit/livekit_composite | DeepWiki | client-sdk-unity-web | livekit/livekit_composite | DeepWiki | Self-hosted deployments | LiveKit Documentation | examples/survey | livekit/livekit_composite | DeepWiki, with interactive elements