cool-lizard-26153
02/14/2026, 12:55 PMtall-airline-16756
02/14/2026, 12:55 PMtall-airline-16756
02/14/2026, 12:56 PMuser_input_transcribed events fire, so no inference pipeline or LLM request runs.
• With input disabled, there’s nothing to add to chat context, so chat_ctx remains clean until you explicitly enable it.
Recommended pattern (what to do):
1. Start the agent session with audio/input disabled.
2. Generate and deliver the first assistant message (greeting / system prompt / initial reply).
3. After the assistant reply is produced and played, enable input so you accept user speech going forward.
Example (Python style, matching your environment):
1. Create the session with STT/LLM/TTS as usual.
2. Immediately call session.input.set_audio_enabled(False) (or equivalent) before session.start.
3. Generate the first assistant reply, e.g. await session.generate_reply(instructions="Greet the user.").
4. When that reply has been sent/played, call session.input.set_audio_enabled(True).
5. Then connect/accept user input as normal.
Benefits:
• No early transcription events or LLM calls.
• chat_ctx won’t include any pre-first-assistant user messages.
• Simple, deterministic control over when user input begins to matter.
Quick follow-ups to tailor this for you:
• Are you using voice-only (STT) or text input as well? If text is possible, do you also need to block early text messages, or is this only about voice?
• Do you need the assistant’s first message to be sent automatically, or is it produced only after some async initialization? If async, we can provide a small pattern to wait for playback completion before enabling input.
If you tell me whether you use voice, text, or both (and which SDK/language), I can give a short concrete code snippet adjusted to your stack.
Sources: Agent session | LiveKit Documentation | Interrupt User | LiveKit Documentation | How does LiveKit Agents compare to Pipecat? | LiveKit | How to implement call greeting retries in voice agents | LiveKitcool-lizard-26153
02/14/2026, 12:57 PMset_audio_enabled method because it's cause some other issues. is there an alternative?tall-airline-16756
02/14/2026, 12:57 PMset_audio_enabled because it creates other problems in your setup. Below are safe alternatives you can use that do not toggle the audio track, plus a few targeted questions so I can recommend the cleanest approach for your codebase.
Short summary of alternatives
• Programmatic transcript filtering (recommended): Let STT/VAD continue running, but drop any user_input_transcribed events until the first assistant reply completes. This prevents LLM calls and keeps chat_ctx clean without changing audio state.
• Reject early user turns at a higher event level: Intercept user_turn_completed (or your framework’s equivalent) and return early for turns that happen before the assistant’s initial reply.
• Mark-and-sweep after transcript: Accept transcripts but keep them in a temporary buffer. After the assistant’s first reply, move buffered transcripts into chat_ctx; otherwise delete them. Use this if you need transcripts for analytics but don’t want them in LLM context.
• Gate LLM calls with an explicit flag: Always route transcripts through a function that checks first_assistant_reply_sent. If false, don’t call the LLM or add to chat_ctx.
Example patterns
1) Transcript filter (simple, low-impact)
first_reply_made = False
@session.on("user_input_transcribed")
def on_transcript(transcript):
global first_reply_made
if not first_reply_made:
# Discard early transcript — do not add to chat_ctx or call LLM
return
# Normal processing: add to chat_ctx and call LLM
After generating the agent’s first reply:
await session.generate_reply(instructions="Greet the user.")
first_reply_made = True
2) Reject early turns (higher-level)
@session.on("user_turn_completed")
async def on_user_turn(ctx, user_msg):
if not session_state.first_reply_sent:
# Drop this turn — do not call inference or update chat_ctx
return
# proceed with normal handling
3) Temporary buffer (if you need transcripts but not in chat_ctx)
prebuffer = []
@session.on("user_input_transcribed")
def on_transcript(transcript):
if not session_state.first_reply_sent:
prebuffer.append(transcript)
return
process_transcript(transcript)
# After first assistant reply:
if should_keep_prebuffered:
for t in prebuffer:
process_transcript(t)
prebuffer.clear()
When to pick which approach
• Use transcript filtering if you want the simplest, most deterministic behavior and don’t need the early speech for anything.
• Use a higher-level turn handler if you want to avoid partial-turn corner cases (e.g., VAD segments that span the assistant reply).
• Use buffering if you need a record of early speech (for metrics or debugging) but still want to avoid LLM calls or chat_ctx contamination.
Potential pitfalls to watch for
• VAD/STT will still run in all these approaches, so there may be CPU/network usage even when you discard transcripts. If that is a problem, we can discuss lightweight debounce logic to reduce load.
• Make sure any shared flags (like first_reply_made) are thread-safe if your event callbacks run concurrently.
• If you use buffering, be careful about memory growth for long pre-reply periods — enforce a size/time limit.
A couple quick clarifying questions so I can give code tailored to your stack
1. Are you using voice-only (STT) or also accepting text input? Do you need the same behavior for text messages?
2. Which SDK / language and event model are you using (Python server session, Node.js, client-side)? That helps me give an exact snippet matching your API.
3. What problems did set_audio_enabled cause in your environment (connection/state issues, platform bugs, side-effects with other integrations)?
Answering those will let me give a concise code example that fits your environment and any concurrency needs.
Sources: How to implement call greeting retries in voice agents | LiveKit | Agent session | LiveKit Documentation | Agent speech and audio | LiveKit Documentation | Text and transcriptions | LiveKit Documentationcool-lizard-26153
02/14/2026, 1:06 PMset_audio_enabled is not threadsafe and it's causing issues when there are multiple calls happeningtall-airline-16756
02/14/2026, 1:07 PMset_audio_enabled is causing thread-safety problems in your environment and you need a safe alternative that prevents any user speech from triggering LLM calls or being added to chat_ctx before the agent’s first assistant message. Below are clear, thread-safe alternatives and concrete patterns you can adopt without toggling audio state.
Short summary (recommended approach)
• Stop toggling audio. Instead, keep STT/VAD running but filter or gate transcripts/turns until the agent’s first reply is complete.
• Use a single, thread-safe flag or manual-turn control so concurrent events don’t race over session state.
Options (pick one based on your needs)
• Transcript filter with a single atomic flag (simple, robust)
◦ Keep STT running but drop any user_input_transcribed events while first_reply_sent == False.
◦ Use a thread-safe boolean (e.g., an asyncio.Lock or atomic primitive) so multiple callbacks cannot race writing/reading it.
◦ This prevents any LLM calls and ensures chat_ctx is not updated.
Example sketch (Python-style):
import asyncio
first_reply_sent = False
flag_lock = asyncio.Lock()
async def set_first_reply_sent():
async with flag_lock:
first_reply_sent = True
@session.on("user_input_transcribed")
async def on_transcript(transcript):
async with flag_lock:
if not first_reply_sent:
return # discard safely
# process transcript: add to chat_ctx and call LLM
• Manual turn control (turn_detection="manual") + commit logic (best when your platform supports it)
◦ Disable automatic turn processing so the session never auto-triggers LLM.
◦ After producing and finishing the first assistant message, manually accept or commit future user turns.
◦ This prevents partial-turn corner cases and avoids toggling audio state entirely.
Pattern:
1. Start session with turn_detection="manual".
2. Generate the first assistant reply.
3. On playback_finished (or equivalent), set can_accept_input = True.
4. Only call commit_user_turn() or process a turn when can_accept_input is True.
• Buffering pre-first-reply transcripts (if you must keep early speech for analytics)
◦ Instead of discarding, append early transcripts to a bounded buffer.
◦ On first assistant reply completion, either drop the buffer or flush it into analytics (but do not add to chat_ctx or call LLM).
◦ This avoids losing data but keeps LLM context clean.
Sketch:
prebuffer = []
@session.on("user_input_transcribed")
def on_transcript(t):
if not first_reply_sent:
prebuffer.append(t)
return
process_transcript(t)
# After first assistant reply:
prebuffer.clear() # or archive elsewhere
• STT pipeline interception (advanced, safest for concurrency)
◦ Intercept at the STT node or RoomIO layer and drop early transcripts there.
◦ Handles all concurrency inside a single pipeline, avoiding shared session state mutation.
◦ Set a flag like first_speech_complete from your playback_finished/agent_speech_started event.
Conceptual sketch:
• In your STT processing coroutine, while not first_speech_complete, discard STT events. After flag flips, resume normal processing.
Why these avoid your thread-safety problem
• You no longer call set_audio_enabled() repeatedly from multiple threads/callbacks.
• All gating is a single-flag check or done inside a single pipeline, so you can control concurrency with standard locks or by running filtering in one event loop.
• No re-configuration of audio tracks, avoiding stream lifecycle races.
Potential pitfalls and mitigation
• STT/VAD resource use: STT will still consume CPU/network while you discard transcripts. If that matters, add lightweight debounce (e.g., drop repeated frames or limit prebuffer size).
• Flag concurrency: use an asyncio.Lock, threading.Lock, or atomic boolean to prevent races when reading/updating the flag.
• Buffer growth: if you buffer early transcripts, bound the buffer by count or time.
Quick clarifying questions so I can give you copy-paste code that fits:
1. Are you using voice-only STT, text input, or both? (If text input must also be blocked, we’ll gate text messages the same way.)
2. Which SDK/language and event model do you use (Python async server session, Node, or client)?
3. How do you detect the agent’s first message completion (e.g., playback_finished, agent_speech_started, or a resolved generate_reply() future)?
If you reply with answers to those, I’ll provide a thread-safe, ready-to-run snippet matched to your stack.
Sources: Turns overview | LiveKit Documentation | How to detect when an agent has finished speaking | Pipeline nodes and hooks | LiveKit Documentation