aloof-scooter-47164
09/22/2025, 11:38 PMreceived session close: "signal client closed: \"ping timeout\"" UnknownReason Resumetall-airline-16756
09/22/2025, 11:38 PMtall-airline-16756
09/22/2025, 11:38 PMaloof-scooter-47164
09/22/2025, 11:38 PMtall-airline-16756
09/22/2025, 11:39 PMreceived session close: signal client closed: "ping timeout" UnknownReason Resume means that the LiveKit client temporarily lost its signaling connection because of a ping timeout. The good news is that the SDK is designed to handle this smoothly by trying to resume the session automatically using the Python Client SDK's built-in reconnection logic.
If you'd like to manage this more actively in your application, you can listen for room-level events like reconnecting, reconnected, and disconnected. Here’s a simple example to help you get started:
from livekit import Room
from livekit.rtc import ConnectionState, DisconnectReason
room = Room()
@room.on("reconnecting")
def on_reconnecting():
print("Network interruption detected. Attempting to reconnect...")
@room.on("reconnected")
def on_reconnected():
print("Reconnected to room.")
@room.on("disconnected")
def on_disconnected(reason: DisconnectReason):
print(f"Disconnected from room: {reason}")
if reason == DisconnectReason.SIGNAL_CLOSE:
print("Signal connection was lost - network issue likely.")
By using these events, you can keep your users informed by updating the UI or sending notifications about the connection status. If you have any questions or need a hand with implementing this, please don’t hesitate to reach out—I’m here to help!
Sources: protobufs/livekit_models.proto | Connecting to LiveKit | LiveKit Docs | src/api/SignalClient.ts | livekit-android-sdk/src/main/java/io/livekit/android/room/SignalClient.kt