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# ask-ai
s
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t
Thanks for reaching out, Billy. I'm an AI assistant and I'm here to help. Give me a moment while I research this topic.
Thanks for sharing your approach to playing background audio while waiting for a task to complete! You’re definitely on the right track, and I’d love to help you make it even better using the
BackgroundAudioPlayer
class from the LiveKit library. Here are a few ways you can enhance your setup: • Try using the
BackgroundAudioPlayer
class to set up both ambient and thinking sounds. For instance, you could have office ambiance or your own custom audio files play softly in the background to create a nice atmosphere. • To start the background audio, you can call
await background_audio.start(room=ctx.room, agent_session=session)
. This helps keep the audio perfectly in sync with the agent’s session. • If you want to play extra sounds on demand, the
play()
method is super handy—it lets you play specific audio files whenever you need to. If you’d like, I’m happy to walk you through some detailed code examples or help you set this up step-by-step. Just let me know! Sources: livekit-agents/livekit/agents/voice/agent_activity.py | meditation_assistant/README.mdoc
d
can provide real code example
t
Here’s a real code example to help you implement background audio while waiting for a task to complete:
Copy code
from livekit.agents import BackgroundAudioPlayer, AudioConfig, BuiltinAudioClip

async def generate_mockup(self, session):
    """Generate new mockup for caller and send image"""
    <http://logger.info|logger.info>("🔧 generate mockup function called")

    # Notify the user
    await session.say("Please give me a moment while I work on this for you. It will take a few moments and I will send SMS...")

    # Configure background audio
    background_audio = BackgroundAudioPlayer(
        ambient_sound=AudioConfig(BuiltinAudioClip.OFFICE_AMBIENCE, volume=0.8),
        thinking_sound=[
            AudioConfig(BuiltinAudioClip.KEYBOARD_TYPING, volume=0.8),
            AudioConfig(BuiltinAudioClip.KEYBOARD_TYPING2, volume=0.7),
        ],
    )

    # Start playing background audio
    await background_audio.start(agent_session=session)

    # Perform the task
    url = await generate_mock(session)

    # Stop background audio when the task is complete
    await background_audio.stop()

    # Handle the result
    if not url:
        return await session.say("Sorry, I couldn't create the mockup right now.")
    else:
        await send(session)

    return await self.finalize_call(session)
This example gently walks you through how to: • Set up ambient and thinking sounds using
BackgroundAudioPlayer
to keep things engaging. • Start the background audio with
start()
and stop it with
stop()
once your task wraps up. • Keep your users informed with friendly feedback during the process. If anything feels unclear or you’d like me to share more examples, just let me know—I’m here to help!
d
ambient_sound="/hueline-hold-music.mp3" i this how i access root folder?
t
Accessing the root folder for audio files can vary depending on how your setup is configured and where your application is running. When you use a relative path like
ambient_sound="/hueline-hold-music.mp3"
, it usually means the file should be in the root directory of your app or server. To make sure everything works smoothly, here are a few friendly tips you might find helpful: • Try using a relative path based on where your script lives, for example,
audio_path = Path(__file__).parent / "hueline-hold-music.mp3"
. • Double-check that the audio file is actually in the directory you expect, relative to your app’s root. • If you’re using an absolute path, just make sure the file is really there on your server or system. If any of this feels unclear or you want to walk through your setup together, please don’t hesitate to reach out—I’m here to help! Sources: basics/playing_audio.py | res/testdata/embed.go | examples/receive-audio/README.md | sample-app-record-local/README.md
d
ok thanks ill try