big-restaurant-34425
09/19/2025, 11:49 AMtall-airline-16756
09/19/2025, 11:49 AMtall-airline-16756
09/19/2025, 11:51 AMcollect() Method: The ChunkedStream class has a handy collect() method that gathers all audio frames and combines them into a single audio frame. This is probably the easiest way to get the complete audio output.
• Reconstruct Audio from Events: If you’re working with integrations like AWS Bedrock, you can link incoming audio chunks to the active message by using the audio_content_id from the audioOutput event. Then, collect all frames associated with the same response_id and merge them with rtc.combine_audio_frames().
• Combine Frames: The rtc.combine_audio_frames() function is your friend here—it lets you merge a list of audio frames into one complete audio segment. This is also great for debugging or creating a full audio file.
• Frame Collection System: You might find it useful to set up a system that listens to audio frame events during a turn, collects all frames, and then merges them into a complete audio segment.
I hope this helps you reconstruct the complete audio for each turn smoothly. If you’d like me to clarify anything or need more guidance, just let me know—I’m here to help!
Sources: livekit-plugins/livekit-plugins-google/livekit/plugins/google/beta/realtime...big-restaurant-34425
09/19/2025, 12:02 PMtall-airline-16756
09/19/2025, 12:03 PM