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09/11/2025, 12:42 PMsetMicrophoneEnabled(true)
. This will publish the audio track to the room. Also, double-check that the microphone permissions are granted on the device to avoid any hiccups.
2. Server-Side Audio Processing: On the server side, you'll want to use a server SDK to subscribe to the audio track. For example, if you're using the Go SDK, the OnTrackSubscribed
callback is your friend for accessing the audio stream. If you're working with Python, RoomInput
can help you process audio frames in real time.
3. Optional Pre-Connect Audio: If your use case requires it, you can capture audio even before the participant fully joins the room by using the PreConnectAudioHandler
. This is handy for more advanced scenarios.
4. Audio Processing: To enhance the audio quality, consider applying features like echo cancellation or noise suppression using an Audio Processing Module (APM), if that fits your needs.
If you'd like, I can provide detailed code examples or help you troubleshoot any part of this process. Just let me know—I’m here to help!
Sources: Camera & microphone | LiveKit Docs | Docs::Home | examples/openai_realtime_voice/main.go | livekit-plugins/livekit-plugins-aws/livekit/plugins/aws/experimental/realti... | complex-agents/shopify-voice-shopper/shopify-voice-frontend/extension/permi...hallowed-rose-90916
09/11/2025, 12:44 PM:robot_face: Persona connecting to ${roomName}...
);
const room = new Room();
try {
await room.connect(config.livekit.url, token);
console.log(:robot_face: Persona joined room: ${room.name}
);
// Listen to events
room.on("participantConnected", (participant) => {
console.log(:headphones: Persona sees participant: ${participant.identity}
);
});
room.on("trackSubscribed", (track, publication, participant) => {
console.log(:headphones: Persona subscribed to ${participant.identity}'s track
);
});
room.on("participantDisconnected", (participant) => {
console.log(:wave: ${participant.identity} left
);
});
room.on("disconnected", () => {
console.log("❌ Persona disconnected");
});
} catch (err) {
console.error("❌ Persona failed to join room:", err.message);
}
}hallowed-rose-90916
09/11/2025, 12:44 PMtall-airline-16756
09/11/2025, 12:45 PMnpm install @livekit/client
2. Connect to a Room: Next, create a new Room
instance and connect using your server URL and access token:
import { connect } from '@livekit/client';
const room = await connect('your-server-url', 'your-access-token');
console.log('Connected to room:', room.name);
3. Handle Events: You can easily manage room events with event listeners:
◦ `participantConnected`: This event fires when someone joins the room:
room.on('participantConnected', (participant) => {
console.log('Participant connected:', participant.identity);
});
◦ `trackSubscribed`: This happens when you subscribe to a track:
room.on('trackSubscribed', (track, publication, participant) => {
console.log('Track subscribed:', track.kind, 'from', participant.identity);
const element = track.attach();
document.body.appendChild(element);
});
◦ `participantDisconnected`: And this event triggers when someone leaves:
room.on('participantDisconnected', (participant) => {
console.log('Participant disconnected:', participant.identity);
});
1. Disconnect: When you're ready to leave the room, just call:
room.disconnect();
If you have any questions or want me to walk you through more examples, please don’t hesitate to ask. I’m here to help!tall-airline-16756
09/11/2025, 12:45 PMnpm install @livekit/client
2. Connect to a Room: Next, use the Room
class to connect to your room:
import { Room } from '@livekit/client';
const room = new Room();
await room.connect('your-server-url', 'your-access-token');
console.log('Connected to room:', room.name);
3. Handle Events: It’s important to listen to key room events like participantConnected
, trackSubscribed
, and participantDisconnected
. Here’s how you can do that:
room.on('participantConnected', (participant) => {
console.log('Participant connected:', participant.identity);
});
room.on('trackSubscribed', (track, publication, participant) => {
console.log('Track subscribed:', track.kind, 'from', participant.identity);
const element = track.attach();
document.body.appendChild(element);
});
room.on('participantDisconnected', (participant) => {
console.log('Participant disconnected:', participant.identity);
});
4. Disconnect: When you’re ready to leave the room, just call `room.disconnect()`:
room.disconnect();
If you run into any questions or want to dive deeper into any part of this, please don’t hesitate to reach out—I’m here to help!hallowed-rose-90916
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