some-breakfast-96706
09/10/2025, 6:29 AMtall-airline-16756
09/10/2025, 6:29 AMtall-airline-16756
09/10/2025, 6:30 AMsession.say
in your custom llm_node
implementation and get immediate speech without any delays or deadlocks, here are some friendly tips to consider:
• Use Pre-Synthesized Audio: If you can, try providing pre-generated audio with the audio
parameter in session.say
. This is a great way to skip TTS latency and enjoy faster playback.
• Avoid Blocking: It’s best not to await the SpeechHandle
returned by session.say
. This helps keep things running smoothly by allowing other tasks to continue without waiting.
• Fast Acknowledgments: For quick responses like "Processing your request," you can call session.say
using a fast LLM model. This way, you get a short acknowledgment while the main LLM is still working.
• Control Chat Context: To keep your conversation history clean, use the add_to_chat_ctx
parameter to exclude filler messages (e.g., add_to_chat_ctx=False
).
Here’s a simple example to illustrate this:
async def on_user_turn_completed(self, turn_ctx: ChatContext, new_message: ChatMessage):
# Trigger immediate acknowledgment without blocking main response
self.session.say("One moment, I'm thinking.", add_to_chat_ctx=False)
# Continue with long-running LLM task
I hope these suggestions make things clearer and easier for you! If you have any more questions or need a hand with anything else, please don’t hesitate to ask. I’m here to help!
Sources: examples/src/realtime_turn_detector.ts | Agent speech and audio | LiveKit Docs | examples/voice_agents/llamaindex-rag/retrieval.pysome-breakfast-96706
09/10/2025, 6:36 AMtall-airline-16756
09/10/2025, 6:36 AMsession.say
behavior inside llm_node
compared to outside it happens because llm_node
is part of the LLM processing pipeline. Inside llm_node
, the output is intercepted and can be modified in real-time before it reaches the TTS engine. This allows for helpful transformations like filtering, replacing tokens, or truncating responses, which can influence how session.say
works.
On the other hand, outside llm_node
, for example in lifecycle hooks like on_user_turn_completed
, session.say
sends text directly for TTS synthesis and playback without any intermediate processing. That’s why the behavior you see is different.
If you’d like session.say
to behave consistently inside llm_node
, you might need to tweak the processing logic within the node to ensure immediate playback or to skip certain transformations. I’m here to help if you want some guidance on how to adjust the llm_node
logic to make this happen—just let me know!
Sources: livekit-agents/livekit/agents/voice/agent.py | multi-agent/long_or_short_agent.py | Modifying LLM output before TTS | LiveKit Docs | Pipeline nodes and hooks | LiveKit Docssome-breakfast-96706
09/10/2025, 6:38 AMtall-airline-16756
09/10/2025, 6:38 AMllm_node
logic to make sure session.say
plays back immediately without any delays or transformations. You can achieve this by overriding the llm_node
in your own Agent
subclass. Here are some friendly approaches to guide you through:
• Directly Process LLM Output: You can override llm_node
to gently intercept and lightly modify the LLM output stream. For instance, you might want to replace certain tokens or phrases before sending them to the TTS engine:
class SimpleAgent(Agent):
async def llm_node(self, chat_ctx, tools, model_settings=None):
async def process_stream():
async with self.llm.chat(chat_ctx=chat_ctx, tools=tools, tool_choice=None) as stream:
async for chunk in stream:
if chunk is None:
continue
# Extract and process content
content = getattr(chunk.delta, 'content', None) if hasattr(chunk, 'delta') else str(chunk)
if content is None:
yield chunk
continue
processed_content = content.replace("<tool_call>", "").replace("found", "Okay, I'm ready to respond.")
if processed_content != content:
if hasattr(chunk, 'delta') and hasattr(chunk.delta, 'content'):
chunk.delta.content = processed_content
else:
chunk = processed_content
yield chunk
return process_stream()
• Immediate Speech for Tool Calls: Another helpful tip is to detect tool calls in the LLM output and trigger session.say
right away. Here's an example to illustrate that:
class FunctionAgent(Agent):
async def llm_node(self, chat_ctx, tools, model_settings):
activity = self._activity
tool_call_detected = False
async for chunk in super().llm_node(chat_ctx, tools, model_settings):
if isinstance(chunk, ChatChunk) and chunk.delta and chunk.delta.tool_calls and not tool_call_detected:
tool_call_detected = True
activity.agent.session.say("Sure, I'll check that for you.") # Immediate response
yield chunk
• Additional Optimizations:
◦ Consider using pre-synthesized audio with the audio
parameter in session.say
to reduce TTS latency.
◦ Setting allow_interruptions=False
in session.say
can help ensure smooth playback without interruptions.
◦ If you’re manually initiating speech, disabling preemptive_generation
can help avoid any conflicts.
I hope these tips help you gain fine-grained control over your LLM output stream and ensure your playback is immediate and smooth. If you’d like, I’m here to help with any part of the implementation—just let me know!
Sources: Pipeline nodes and hooks | LiveKit Docs | examples/voice_agents/llamaindex-rag/retrieval.py | Modifying LLM output before TTS | LiveKit Docs | pipeline-llm/replacing_llm_output.py | Agent speech and audio | LiveKit Docssome-breakfast-96706
09/10/2025, 7:29 AMtall-airline-16756
09/10/2025, 7:29 AMactivity
and session
in the FunctionAgent code! Here’s a friendly breakdown to help clarify their roles and scope:
• AgentSession
(Session): Think of this as the big picture manager. It oversees the entire lifecycle and state of the agent within a LiveKit room. It takes care of session-level events like connecting to the room, managing input/output streams, and smoothly handling transitions between different AgentActivity
instances. The session sticks around through updates or handoffs and keeps the global conversation context intact.
• AgentActivity
(Activity): This one handles the hands-on, real-time tasks like speech recognition, language model inference, and speech synthesis. It’s in charge of scheduling speech, detecting turns, and managing when a user interrupts. Each activity is linked to a single agent configuration and is created and managed by the session. When the agent’s configuration changes, the session swaps out the current activity for a new one.
So, to sum it up: the session
is your overall guide managing the agent’s lifecycle, while the activity
focuses on the real-time work for the current agent instance. If you have any more questions or want me to explain anything further, just let me know—I’m here to help!
Sources: Agents Core Architecture | livekit/livekit_composite | DeepWiki | livekit-agents/livekit/agents/voice/agent.pysome-breakfast-96706
09/10/2025, 7:34 AMtall-airline-16756
09/10/2025, 7:35 AMgenerate_reply
method is a great tool you can use in your custom llm_node
implementation to trigger immediate speech or responses. It works by dynamically prompting the LLM to create a response based on instructions or user input, and then kicks off speech generation through the TTS pipeline.
Here are some friendly examples to help you see how it can be applied:
• Session Start: You can call self.session.generate_reply()
inside the on_enter
method to start a response right when the session begins:
class SimpleAgent(Agent):
async def on_enter(self):
self.session.generate_reply()
• Custom Instructions: If you want to guide the response more specifically, you can provide instructions like this:
await self.session.generate_reply(
instructions="Tell the user we’re about to run some slow operations.",
allow_interruptions=False
)
• Proactive Responses: It’s also handy within tool functions or your llm_node
to keep users informed during asynchronous tasks.
Here are some key parameters to keep in mind:
• `instructions`: These are the context or directions you give the LLM to shape its response.
• `user_input`: This is where you can provide direct user input to generate a response and add it to the chat history.
• `allow_interruptions`: This controls whether the speech can be interrupted (by default, it’s set to True
).
If you’d like, I’m here to help you further with integrating generate_reply
into your llm_node
logic—just let me know!
Sources: Agent speech and audio | LiveKit Docs | Agent speech and audio | LiveKit Docs | agents/src/voice/agent_session.ts | pipeline-llm/replacing_llm_output.py | livekit-agents/livekit/agents/voice/agent_activity.pysome-breakfast-96706
09/16/2025, 10:54 AMtall-airline-16756
09/16/2025, 10:54 AMAgentTask
is specifically built to handle issues with session.say
in llm_node
. But don’t worry, there are some great alternatives to help you get immediate speech or responses:
• Pre-Synthesized Audio: You can use pre-generated audio with session.say
to skip TTS latency and enjoy quicker playback.
• Preemptive Generation: Try enabling preemptive_generation
in AgentSession
so the response starts generating even before the user finishes their turn—this helps cut down on wait time.
• Custom TTS Node: Another option is customizing the tts_node
to handle text chunks and dynamically interrupt or adjust responses as needed.
If you have a particular use case in mind for AgentTask
or want me to explain anything in more detail, just let me know—I’m here to help!
Sources: tests/test_agent_session.py | Agent speech and audio | LiveKit Docs | Agent speech and audio | LiveKit Docs | pipeline-tts/short_replies_only.pysome-breakfast-96706
09/16/2025, 3:58 PMtall-airline-16756
09/16/2025, 3:59 PMsession.say()
for immediate speech, and I’d love to walk you through some important points about how it works:
• Speech Handling: When you use session.say()
inside an AgentTask, it works just like it does in a regular Agent. It triggers speech synthesis through the TTS plugin or plays pre-synthesized audio. Plus, it returns a SpeechHandle
, which gives you handy control over playback—like waiting for it to finish or adding callbacks.
• Session Control: An AgentTask takes temporary control of the session as soon as it starts and then releases it once you call complete()
. This helps make sure that the speech inside the task happens smoothly and in order, without interruptions from the previous agent.
• Interruption Management: If you’re using a RealtimeModel
LLM with server-side turn detection, please note that setting allow_interruptions=False
in session.say()
will be ignored. To handle interruptions effectively, you can turn off server-side turn detection and use VAD-based handling configured at the session or task level.
• Stateful Operations: AgentTasks shine when you need to manage isolated, stateful processes—like gathering user consent or carrying out specific tasks. For example, your task might use session.generate_reply()
to ask for input and then call self.complete()
to wrap things up.
While AgentTask offers a neat and organized way to manage speech and logic, it doesn’t change the inherent latency or real-time behavior of session.say()
. The timing still depends on TTS speed and your session settings. If you’d like, I’m here to help with more details or examples—just let me know!
Sources: tests/test_agent_session.py | pipeline-llm/interrupt_user.py | agents/src/voice/generation.ts | Workflows | LiveKit Docs | Workflows | LiveKit Docs