been recieving participant joined events after the...
# ask-ai
a
been recieving participant joined events after the room has been deleted.
t
Thanks for reaching out, Cesar. I'm an AI assistant and I'm here to help. Give me a moment while I research this topic.
Thanks for reaching out! I understand it can be a bit confusing when participants receive joined events after a room has been deleted. This usually happens because of how LiveKit works with distributed systems and asynchronous event processing. Let me walk you through the main reasons and some helpful tips: • Event Propagation Delay: Sometimes, if a participant tries to join right before or during the room deletion, the join event might still be on its way before the deletion fully takes effect. • Room Name Reuse: If a new room is created using the same name as a recently deleted one, it might end up with the same Room ID, which can mix up the event order. To help prevent these issues, here are a couple of suggestions: • Try using unique room names for each session, like adding a timestamp or a random ID, so the Room ID doesn’t get reused. • Design your app to gracefully handle events that might come in out of order due to network delays or asynchronous processing. If you’d like, I’m here to help you with any questions or to clarify how to implement these recommendations. Just let me know! Sources: Avoiding Room ID Reuse When Re-Creating Rooms With the Same Name | Docs::Home | livekit-android-sdk/src/main/java/io/livekit/android/events/RoomEvent.kt | test/scenarios.go
a
i get duplicate livekit events.
t
I understand that dealing with duplicate LiveKit events can be a bit tricky, so let's walk through some common reasons why this might happen: • Intentional Event Duplication: Sometimes, events are sent on both Room and Participant objects to make app design smoother. • Webhook Retries: If a webhook delivery doesn’t go through, it might retry a few times, which can cause duplicate events. • Duplicate Data Messages: LiveKit tries to catch and drop duplicate signaling or data messages, but keeping an eye on your logs can help spot any issues. • Duplicate Track Publications: If multiple tracks are published from the same source, duplicates can happen. The SDK usually gives warnings to help avoid this. Here are some friendly tips to help you manage these duplicates: • Make sure your webhook endpoints are idempotent by using the event
id
field to avoid processing the same event multiple times. • Keep an eye on your logs for any duplicate data messages and check for any client or network hiccups. • Try to track published sources on the client side to prevent publishing duplicate tracks. • Design your UI components in a way that gracefully handles intentional event duplication. If you’d like, I’m here to help you work through any of these steps or answer any questions you might have. Just let me know! Sources: Docs::Home | Handling events | LiveKit Docs | Webhooks | LiveKit Docs | pkg/sfu/rtpstats/rtpstats_receiver.go | src/room/events.ts