Hi, with this piece of code the inactivity task is...
# ask-ai
f
Hi, with this piece of code the inactivity task is correctly triggered but if i send a message or talk it is not canceled. What am i missing? async def user_presence_task(): # Try to ping the user 3 times, if no answer, close the session for _ in range(3): logger.info("User is inactive, sending reminder to respond.") await session.say( "To keep the conversation going, please respond." ) await asyncio.sleep(10) logger.info("User did not respond, closing session.") await asyncio.shield(session.aclose()) ctx.delete_room() @session.on("user_state_changed") def _user_state_changed(ev: UserStateChangedEvent): logger.info(f"User state changed") nonlocal inactivity_task if ev.new_state == "away": inactivity_task = asyncio.create_task(user_presence_task()) return # Cancel inactivity task when user becomes active again if inactivity_task is not None: inactivity_task.cancel() inactivity_task = None
t
Thanks for reaching out, muse. I'm an AI assistant and I'm here to help. Give me a moment while I research this topic.
It looks like the issue is happening because the inactivity task isn’t being handled quite right when the user’s state changes. To make sure the task gets canceled as soon as the user becomes active again (like when they send a message or start talking), you’ll want to properly handle the
user_state_changed
event. Here’s a simple example of how you can do that:
Copy code
@session.on("user_state_changed")
def _user_state_changed(ev: UserStateChangedEvent):
    nonlocal inactivity_task
    if ev.new_state == "away":
        inactivity_task = asyncio.create_task(user_presence_task())
        return

    # Cancel the inactivity task when the user becomes active
    if inactivity_task is not None:
        inactivity_task.cancel()
        inactivity_task = None
This way, the inactivity task gets canceled right when the user is active again, so you won’t get any unnecessary reminders or session closures. Hope this helps! Sources: livekit-agents/livekit/agents/voice/agent_activity.py
f
My problem is that it seems to detect only the away status. If i talk the inactivity_task is not canceled
t
Hey there! If you’re noticing that the
user_state_changed
event is only picking up the "away" status and missing out on active moments like talking or sending messages, don’t worry — let’s walk through a few things to check together: • VAD Configuration: Double-check that the Voice Activity Detection (VAD) module is properly set up and turned on in your session settings. This little helper listens for when the user is speaking. • Audio Input: Make sure the user’s microphone is working fine and that audio is actually coming through. • Timeout Settings: Take a look at the
user_away_timeout
setting. If it’s set too low, the system might mistakenly think the user is inactive. • Event Subscription: Verify that your app is correctly subscribed to the
user_state_changed
event and that your event handling code is set up properly. By checking these points, you should be able to catch those active states and make sure the inactivity task gets canceled when it should. If you need a hand with any of this, just let me know!
f
I am using manual turn detection
t
When you’re using manual turn detection, the
user_state_changed
event only fires when your app explicitly changes the user state with methods like
commit_user_turn()
,
interrupt()
, or
clear_user_turn()
. This way, you have full control over exactly when the event happens, which is super handy for things like push-to-talk scenarios. To make sure the inactivity task stops when the user becomes active again, you’ll want to call these methods to update the user state. For example,
commit_user_turn()
works great when the user starts speaking, and
interrupt()
is perfect for handling interruptions. If you’d like, I’m happy to walk you through more details or share some examples to help you set this up. Sources: livekit-plugins/livekit-plugins-openai/livekit/plugins/openai/stt.py | Turn detection and interruptions | LiveKit Docs