fierce-hospital-43804
07/31/2025, 9:26 PMtall-airline-16756
07/31/2025, 9:26 PMtall-airline-16756
07/31/2025, 9:26 PMAgentSession for each participant, allowing individual transcription of their audio streams.
• Push-to-Talk Control: Integrate the push-to-talk functionality to control audio input. This involves using RPC methods to enable audio only when a participant triggers a turn.
• Session Management: When a participant triggers push-to-talk, their AgentSession is activated, enabling their audio input. Transcriptions from each session are captured and processed by the agent to formulate responses.
By combining these functionalities, you can transcribe all callers in a room while allowing them to ask questions of the agent. Let me know if you need specific implementation steps or further guidance!fierce-hospital-43804
07/31/2025, 9:27 PMtall-airline-16756
07/31/2025, 9:28 PMstart_turn RPC method.
• Integrate Transcription: Then, bring in the transcription logic from the multi-user transcriber example. This way, you get real-time transcription for everyone involved.
• Session Management: Make sure each participant’s session is handled separately, so transcription only kicks in when their push-to-talk is active.
For instance, you can tweak the start_turn method in the push-to-talk example to turn on transcription for whoever triggered it. And don’t forget to use the transcription example’s on_user_turn_completed method to log and process those transcriptions.
If you want, I’m happy to share more details or specific code snippets to make this easier for you!
Sources: examples/other/transcription/multi-user-transcriber.py | complex-agents/role-playing/role_playing_frontend/hooks/useChatAndTranscrip...fierce-hospital-43804
07/31/2025, 9:40 PMtall-airline-16756
07/31/2025, 9:41 PMimport { useState } from "react";
import { useLocalParticipant } from "@livekit/components-react";
export function PushToTalkButton() {
const { localParticipant } = useLocalParticipant();
const [isRecording, setIsRecording] = useState(false);
const toggleRecording = async () => {
try {
if (isRecording) {
await localParticipant?.rpc("end_turn", {});
setIsRecording(false);
} else {
await localParticipant?.rpc("start_turn", {});
setIsRecording(true);
}
} catch (error) {
console.error("Failed to toggle recording", error);
}
};
return (
);
}
2. Backend RPC Handling: On the backend, you’ll want to register RPC methods that handle starting and ending turns: async def start_turn(data):
session.input.set_audio_enabled(True)
async def end_turn(data):
session.input.set_audio_enabled(False)
localParticipant.register_rpc_method("start_turn", start_turn)
localParticipant.register_rpc_method("end_turn", end_turn)
3. Integrate the Button: Finally, pop this button into your main UI component and make sure it talks to your backend just right.
If you want me to walk you through any part or need a hand with something else, just let me know—I’m here to help!