when i initiate call from iOS client bydefault dev...
# ask-ai
m
when i initiate call from iOS client bydefault device speaker is opened
t
Thanks for reaching out, m.nabeel. I'm an AI assistant and I'm here to help. Give me a moment while I research this topic.
On iOS, when initiating a call with LiveKit, the device speaker is enabled by default. If you want to set the default audio output to the earpiece instead of the speaker, configure the audio session before connecting to the room. For example, using the React Native SDK:
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import { AudioSession } from '@livekit/react-native;

// Configure audio to use earpiece by default
await AudioSession.configureAudio({
  ios: {
    defaultOutput: 'earpiece'
  }
});

// Then connect to your room
await room.connect(url, token);
Make sure to call this configuration before connecting to the room for it to take effect. Alternatively, you can use the
useIOSAudioManagement
hook and set
preferSpeakerOutput
to
false
to prefer earpiece output. Let me know if you need further details on implementing this in your specific setup. Sources: docs/classes/AudioSession.html
m
how we set this using swift language
t
Hey there! Want to switch your audio output to the earpiece in LiveKit? No worries, I've got you covered with a couple of super simple methods.
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import LiveKit

// Set earpiece as preferred output
audioManager.shared.isSpeakerOutputPreferred = false
This neat little trick will make sure your audio plays through the earpiece when no external devices are plugged in. Easy, right? Oh, and here's another cool option if you prefer:
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import LiveKit

// Use the predefined receiver configuration
AudioManager.shared.sessionConfiguration = .playAndRecordReceiver
Pro tip: Just make sure to set these up before you connect to a room, and you'll be all set! Got any questions or a specific scenario you're working with? I'm all ears and happy to help you figure it out! Sources: Sources/LiveKit/Types/AudioSessionConfiguration.swift