nutritious-painter-9146
08/01/2024, 3:09 AMUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[2024-08-01T03:04:45Z ERROR livekit_ffi::server::room] error while connecting to a room: engine: signal failure: ws failure: IO error: invalid peer certificate: UnknownIssuer
Failed to connect to the room !
<Start>d__11:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
nutritious-painter-9146
08/01/2024, 3:30 AMwss
protocol? SSL doesn't seem to workfreezing-lifeguard-43174
08/01/2024, 4:16 AMnutritious-painter-9146
08/01/2024, 4:17 AMnutritious-painter-9146
08/01/2024, 4:44 AMnutritious-painter-9146
08/02/2024, 2:54 AMmain
branch, I tried and it still produces same error message.
Is access to the unity app that I'm working on helps? I can send over accessfreezing-lifeguard-43174
08/02/2024, 2:58 AMnutritious-painter-9146
08/02/2024, 6:21 AMnotatoy-unity
I believe the unity version is somewhat the latest.
You should try running the project as is in unity editor with iOS build platform (idk whether choosing the platform matters). You should see that livekit works reasonably well on the editor (there's some echo going on, but I'll figure that part out)
If you're able to run it on unity editor, next is to try running it in iOS, where the problem lies. The device that I test on is iPhone 14 Pro physical device (I have not tested on sim yet). You should see error message in the xcode after you run "Build & Run" in Unity.nutritious-painter-9146
08/03/2024, 7:11 AMnutritious-painter-9146
09/03/2024, 4:00 PMfreezing-lifeguard-43174
09/05/2024, 3:06 PMnutritious-painter-9146
09/05/2024, 3:35 PMnutritious-painter-9146
09/06/2024, 1:43 AMpython install.py
tho, am I not supposed to do that?freezing-lifeguard-43174
09/06/2024, 2:21 AMnutritious-painter-9146
09/06/2024, 2:22 AM