Secondly, LFS is going to be deprecated, team has ...
# helpdesk
m
Secondly, LFS is going to be deprecated, team has to take action about it as well;
Copy code
D:\2024\WebRTC-Unity-SDK\Packages>git lfs clone <https://github.com/livekit/client-sdk-unity.git>
WARNING: 'git lfs clone' is deprecated and will not be updated
          with new flags from 'git clone'

'git clone' has been updated in upstream Git to have comparable
speeds to 'git lfs clone'.
Cloning into 'client-sdk-unity'...
remote: Enumerating objects: 366, done.
remote: Counting objects: 100% (4/4), done.
remote: Compressing objects: 100% (4/4), done.
remote: Total 366 (delta 1), reused 0 (delta 0), pack-reused 362
Receiving objects: 100% (366/366), 30.94 MiB | 607.00 KiB/s, done.

Resolving deltas: 100% (231/231), done.
Downloading LFS objects: 100% (7/7), 131 MB | 1.3 MB/s